1-1 Stand 6 blocks away from the fourth pipe on this level and you can get a hidden 1-UP.
1-2 Stan d on the big blue floating block
about halfway through this level and smash the ceiling block to the
right of it to make a hole. Now smash the
block to the left of the hole and a 1-UP will appear and drop down
the hole you made. The first pipe with
a piranha plant in it holds a bonus room. Use the elevators at the end
of the level to scroll off the top of the
screen and head right. Now you will find a place called Warp Zone
that will take you to worlds 2, 3 or 4.
(Note: Warping to some places makes extra hidden 1-UPs appear!)
1-4 After crossing the lava you will reach
a tunnel of fire arms. Instead of stopping all the time, just sprint
through them and you will emerge without
a scratch. The Bowser is really a Goomba!!
2-1 If you have warped here then the first
pit with Koopa Troops in holds the much needed 1-UP. Later on,
in a high block, there is a beanstalk that
reaches for a coin loaded sky bonus.
2-3 Only one thing can be said for this
level... RUN!!! And don't stop until you reach the narrow platforms
(take your time over these.)
2-4 The tunnel of fire arms can be avoided again by running. The Bowser is really a Koopa Troopa!!
3-1 When you reach two very short, high
up platforms shaped like a =, use the spring board to leap over
them and then jump into them from the right.
If you try to use the springboard then you are more likely to
fall to your death. Up there is a beanstalk
to a lovely sky bonus. Also, keep bouncing off the Koopa on the
final staircase to bag yourself many 1-UPs.
Cool huh.
3-2 After the second teeny tiny pit there
should be a Koopa about to fall down it. Stop him and kick him to
the right. Follow him so the shell stays
on screen and, taking into account all the enemies it hits you should
get a 1-UP.
3-4 The Bowser is really a Buzzy Beetle!!
4-1 Somewhere among the many block formations
on this level, there is a 1-UP, but only if you warped to
this level.
4-2 When you have bypassed the goomba tunnel
and the elevator you should see a small brick platform just
a bit lower than the ceiling. Stand under
the third one and jump to make a coin block appear, and then do
the same with the second one. Jump up and
hit the first block to make a vine appear. This will take you to a
warp leading to worlds 6,7 and 8! That's
not all. At the end of this level stand on the big pipe and smash
your way into the ceiling and run right
over the exit to find another Warp Zone to world 5!
4-4 You need to take two routes to get out
of this maze. Top route first, then hop down and edge left so you
can take the bottom route. The Bowser is
really a Spiny!!
5-2 Bypass the first hammer brother and
go don't go down the pipe to find a water land bonus. It is tricky
and not worth it. Besides, there is a sky
bonus instead not long after.
5-3 This level look familiar? Of course
it does. It's world 1-3 with lots of Bullet Bills and shorter moving
platforms. It is still as easy and dull
as the original.
5-4 Another repeated level. This one is
just world 2-4 with more fire arms and shorter moving platforms. The
Bowser is really a Lakitu!!
6-2 This level is a bonus goers dream world.
Nearly every pipe holds a bonus room. There are also a fair
share of vine worlds on this level (1)
and also, lots of piranha plants.
6-3 I have dubbed this level, 'Scary Bullet
Bill Level'. They will try to knock you off the narrow and difficult to
use platforms.
6-4 Yes, another repeated level. 1-4 this
time with yet more fire arms to deal with. Don't try and run
through the first tunnel anymore. The Bowser
is really a Bloober!!
7-1 Time to cry, Bullet Bills and Hammer Bros. are in this level by the bucket load.
7-2 Same as 2-2 except more Bloobers and more Cheep-Cheeps.
7-3 Same as 2-3 except this one has Koopa Troopas to slow you down.
7-4 Another maze level here. And the combination goes...
Bottom route, Middle route, Top route, Top route, Middle route, Top route.
The Bowser is really a Hammer Brother!!
8-1 Time is of the essence here. If you
don't move fast then you can run out of time quickly. There is a big
hole in this level. You must do a running
jump off the little stumpy bit of ground in the middle.
8-2 Stand on the spring board and bounce
up to make a 1-UP appear. Now head right, keeping it on screen
and collect it at the end. To cross the
big gap you must run off the pipe.
8-3 This level is a funky castle. Try and get a fire flower, they really help against Hammer Bros.
8-4 The last castle!!! Cross the lava pit
by leaping from the bottom step, walk right, cross lava pit and go
down the pipe directly after. Cross the
next lava pit, kill the para-troopas and find the hidden coin block. Use
it to go down the floating pipe. Avoid
cheep-cheeps, cross the lava and go down the pipe directly after to
find a water castle. Avoid the fire arms
and go through the pipe. Kill the Hammer Brother and cross the lava
pit to find Bowser. He is tough this time!!!
And it can be said that Bowser is really Bowser this time!!