Another Way to get on the Castle
                                     By: Onevidkid

                                     This is much easier then doing the stupid wall kick. But you have to do this quick
                                     for it to work!!! First have it on Mario cam with c down. Go pass the wooden bridge
                                     to the wall that you do the wall kick that takes forever to do and, see that green hill
                                     on the right? Well do a double jump so that when Mario does his double jump he'll
                                     land on the hill. Then do another jump making it a triple jump and start walking to
                                     the left. He should slide down on his butt towards the wall. When he is at the edge
                                     of the hill jump!!!!!!!!!! Mario should then grab onto the edge of the wall. Pull him up
                                     and you can get 3 lives up there.

                                     Cannon View Glitch
                                     By: Nicholas Walker (starfox64@rocketmail.com)

                                     Hop into any canon in the game. Press the "A" button just before the crosshair
                                     appers (And I mean Exactly). If you did it correctly, the crosshair should be gone
                                     and the view is not in a circle. It's very hard to fire yourself where you want you want
                                     to go and everything is disoreinted.

                                     Elevator Trick
                                     By: Charlie Martin

                                     Go to Big Boo's House (course 5). Go into the little house on the left. What you will
                                     see is an eyeball and a red grating on the floor. Walk onto the red grating and it will
                                     start to go down. Walk off the grating while it is still going down and get under it.
                                     Mario's head will pop through the top of the elevator. You can do the same thing on
                                     Hazy Maze cave (course 6), but duck and hold the duck button and it will look like
                                     Mario has totally disappeared.

                                     Cannon Trick
                                     By: Charlie Martin

                                     Go to Cool,Cool, Mountain (course 4). Work your way down to the bottom cannon.
                                     Get in the cannon and aim at the solid bridge above you and fire, you should go
                                     right through the bridge and end up standing on it. You can also shoot through the
                                     bridge with the jumping snowmen on it. Next, go to the cannon again and shoot
                                     across the canyon to the other cannon straight across from you. Get in that cannon
                                     and aim straight up and fire, you'll see Mario hit the rock ceiling and fall back into
                                     the cannon, without losing any power.

                                     Cool Rabbit Glitch/Trick
                                     By: sfamily1@thequest.net

                                     I know a cool trick to bring the rabbit into other rooms! It's kinda hard but worth it.
                                     Get 20 or 50 stars to make the rabbit appear. Then, go catch the rabbit, but don't
                                     take his star. Instead, pick him up, take him near the door you want to take him
                                     through, and set him down in front of it. then, go through the door, and immediately
                                     turn around and press A and B and toward the door at the same time. This could
                                     take some practice, but you should get stuck in between the door. Pick the bunny
                                     up. turn around, and set him on the other side of the door.get out of the door and do
                                     whatever you want with him!

                                     Sound Glitch
                                     By: Jared Bernard (Jared_Bernard@mtvalleyhs.sad43.k12.me.us)

                                     This is a sound glitch in Mario 64 that's pretty neat. You do it in Bobomb Battlefield.
                                     You MUST choose the second star (When you race Koopa the Quick.) First you go
                                     and get the wing cap near the bridge at the beginning of the level. Then you go over
                                     and talk to Koopa and start the race. The Racing Music now plays instead of the
                                     wing cap music. You start to climb the mountain but go into first place where you
                                     can teleport, the cave or whatever you want to call it.(Where the Big Black Balls
                                     come out of) Your wingcap should have disappeared after you teleported. Keep
                                     climbing the mountain till you get to the top and go to the flagpole. When Koopa
                                     finally arrives he'll talk to you and the race music will stop. But the Flying Music will
                                     start to play! You have no wing cap but the wing caps music starts playing and
                                     keeps on playing for the rest of the level until you die or get a star.

                                     1-up Racing!
                                     By: Eli Capili and David Moore (njemoore@isbe.accessus.net)

                                     Go to Bomb-omb Battlefield and run to the cannon under the floating island. Climb
                                     up the far tree and get ready to run! As you reach the top a 1-up should appear.
                                     Quickly leap off and run away! The 1-up will be following you through the whole
                                     course! If you think you lost it look behind walls (with caution!) in case it got stuck.
                                     You can warp, fly, shoot out of a cannon, and surf on the shell and it will still follow!
                                     The only way to lose it is to die. Put the hold cam on to check the position of the
                                     1-up behind you! This is a fun thing to take a break for if your bored with the game.
                                     Also look for 1-ups that follow you (to get the ones that follow you must climb a
                                     tree) in other stages like Whomp's Fortress (on the pole) Snowman's Land (top of
                                     the snowman) and Tiny-Huge Island (on the far side of the hill)!

                                     Gravity and invisible Mario
                                     By:Nick Costanzi

                                     This is more a camera trick than a glitch (like you usually find in SM64) but it's
                                     pretty cool anyway.
                                     First have the moat drained. When you start outside the castle, go inside or to the
                                     Blue ! place and change the camera to Lakitu-Stop. Now come back out and into
                                     the lake. Now go across to the side without the cannon that has a brownish type
                                     color looking wall. Now, get this-walk up the wall.(crawling also looks cool too) After
                                     you're done messing around with that, find a spot on the wall that you can stand
                                     still and not fall down. Face away from the wall, and hit up-C so it's "Turn Mario's
                                     Head Camera." Turn so you can see inside the wall.Then hold R for stop camera.
                                     get out of "TMHC," but still hold R. Now run around, and it should look like Mario's
                                     running on thin air! Now, still holding R, run over to the trees by the castle. They
                                     should be floating also. Now climb one. Go to the top and do a handstand. Mario is
                                     invisible! Now, if you jump off, Mario will reappear the instant he leaves the tree!!

                                     Big glitch on Bowser's Sub
                                     By: Marcus Liedholm

                                     On the Bowser's Sub course, collect 100 coins. Make sure the last coin you collect
                                     is a red coin in the air among the ropes and not on a platform. When the star
                                     appears catch it and you will find Mario standing on the bottom of the lake! And just
                                     before you are exiting the course Mario will pop up to the water surface!

                                     Get stuck in the ceiling, with teleporter effects
                                     By: Theo Stroomer

                                     This is a VERY hard trick to do, but well worth the time to see it.
                                     Go to Course 5 (Big Boo's House) and run into the little house off to the left. Take
                                     the elevator down, and then get back on it. As the elevator goes up, switch the
                                     camera to behind Mario (this is for the purpose of clear directions). Watch for when
                                     the ceiling pops into view. About a second before the elevator stops, run toward the
                                     black strip it follows and jump and kick the wall. Your goal is to bounce as far back
                                     as possible so that Mario's head gets caught between the elevator and the ceiling
                                     when the elevator stops. Make sure to hold the direction you ran all the way through
                                     the end of the trick.
                                     If done correctly, Mario will get stuck between the elevator and the ceiling, walking
                                     along in mid-air. You can punch, but if you jump you will fall down, where the
                                     elevator has mysteriously teleported down. However, if you duck, you will teleport
                                     down. Good Luck!!

                                     Dizzy camera
                                     By: Eiksirf

                                     Enter level 1 star 1. go to the big bob-omb and pause. set camera to "set with R".
                                     then hold r. holding r, pick up the big bob-omb and bring him towards the camera.
                                     keep holding down and the camera starts to spin.

                                     Breathe Underwater!
                                     By: ?

                                     Go to any point in the game where there is fairly deep water, and jump in. Make
                                     sure the camera goes behind mario. Now, push and hold UP on the control stick.
                                     Mario should stick his face way below the water's surface, but he will be able to
                                     breathe through his shoes!!

                                     Exercising Mario!
                                     By: Dizzy (dizzydi@juno.com)

                                     Go into any coarse and pause it. Now go to the bottom of the menu and turn the
                                     camera settings to Lakitu - Stop. Un pause it and hold down the R button. Face
                                     Mario towards you and hit C-Up. DON'T LET GO OF THE R BUTTON! Now move
                                     the joystick around in circles SLOWLY! Mario's head moves around and it looks like
                                     he is exercising his neck!

                                     Cannon Glitch
                                     By: Peter (wyn@clubnetct.com)

                                     In wet-dry world go over to the cannon and aim for the top of the sun and shoot and
                                     you will bump the invisable wall and you should land on the the cannon platform and
                                     into the cannon. Do it one more time and you should be dead but you can still
                                     shoot

                                     Easy way to slide backwards
                                     By: Poey64 (fboom@caiw.nl)

                                     At the edge of a slide (beginning),turn around so Mario is facing you, then jump/A,
                                     kick/B and push backwards and you will land on the slide backwards!!

                                     Castle glitch
                                     By: Andrew DiMarcangelo

                                     When you are at the top of the castle talk to Yoshi and all now Walk along the
                                     castle (And if you remember how there is like a entrance to the outside(Back)of the
                                     castle in the castle the basement all the Gosts are)well walk to the end of the top of
                                     the castle and look down and you Will not see the back of the castle but instead
                                     see an Huge Lake now Here it goes:Stop looking down and press the right C-Button
                                     a few times and you will SEE THROUGH THE WHOLE CASTLE!!!!

                                     Koopa, where did you go?
                                     By: Rusty Berry

                                     Koopa the quick may be fast, but you can leave him behind in the blink o fan eye. In
                                     fact, you can make him disapear altogether. You'll need to get the wing cap to
                                     perform this stunt, so when you enter Bob-omb Battlefeild, run over to the wing cap
                                     block, get the cap, then return to the area where Koopa the Quick is waiting.
                                     Startingfrom just in front of the cannon hole on the sone platform, perform a triple
                                     jumpin order to launch Mario into the air. The point at which you launch into the air
                                     is the critical part of this trick. Fly for a short distance, then land, you'll receive the
                                     regular messege from Koopa the Quick. If you accept you'll hear the race music,
                                     but Koopa the Quick will never show up.

                                     Get to the top of the Castle without 120 stars
                                     By: Jonathan Racioppo

                                     O.K. here it goes when you're out side of the castle go right, over the little wooden
                                     bridge.Now start running really fast and do one of those really high jumps at the flat
                                     wall at the left then wall kick to the left and by chance you'll just grab on to the edge
                                     of the castle.There will be no Yoshi but you can still get the 100 free men.

                                     Extra Coin in Tiny Huge Island
                                     By: Shad Green

                                     If you are small in Tiny Huge Island, you shold know that about the only way to kill
                                     the Goombas is to jump on them. If you but bounce on them you will get a blue coin
                                     instead of a yellow.

                                     Red coins on Blue Switch
                                     By: crowsean@isu.edu

                                     If you keeping missing all the red coins when sliding down the slope in blue switch
                                     just use the z button at the bottom to crawl your way back up the slide.

                                     Easy way to catch the rabbit
                                     By: Jargon Slakov (fdeBoer@gte.net)

                                     Here's an easier way to catch the bunny in the basement. Chase him to one of the
                                     two dead ends where he goes (the entrance to the desert level and the place where
                                     the Mushroom man is) and run at him. Watch the exact route he takes to get away.
                                     Then, chase him back to the same place. This time, stand in the spot where he
                                     runs to and walk slowly towards him. He'll run straight at you, if you get it perfect
                                     he'll bump right into you. Just puch and you'll pick him up. This works in either dead
                                     end, but you have to be pretty accurate, but it is still much easier than diving at
                                     him.

                                     More weird glitches

                                     1. In Course 1, go to the first bridge. Now go under the bridge where the coins are.
                                     Now jump and hold down A. Look, you are holding on to the bottom of the bridge!
                                     Now, make your way to the lowest part of the bridge WHILE HOLDING ON. Once
                                     you are at the bottom, let go. You go right through the bridge!
                                     2. After you have beaten the second Bowser, go to the door at the top of the stairs
                                     in the lobby. Go through it. Take about 4 or 5 steps, and make a left. Now, push
                                     against the wall and do a double jump. You will jump right through the wall and pull
                                     yourself up to the top of the stairs!

                                     Another star from the rabbit
                                     BY: JON PARRY

                                     When you catch the gold rabbit once he gives you a free star, but have you thought
                                     about catching him twice? He gives another star and says that's all he's got and he
                                     doesn't come back this time!

                                     A VERY COOL GLITCH
                                     By: Brian Rubin & Fred Azzurro

                                     Walk through the doors and go up the stairs but don't go through the door. Then
                                     make a right to the 2nd cloud on the wall. ( It's near the hill on the balcony) Do a
                                     side somersault to the wall and you will land on top of the wall ( You will slide off a
                                     few seconds later )

                                     Fly up the mountain
                                     By: Andy Preston (xpopresto@earthlink.net)

                                     On course 12, Tall, Tall Mountian, if when you start you go to the left their will be an
                                     extra life, if you jump off at the corner you will fly up the mountian.

                                     Fat Penguin
                                     By: Jordan MacDonald (nitro@ican.net)

                                     After you get 120 stars go to the 4th stage and choose the star "Big Penguin
                                     Race".Go inside the cabin and voila!The big penguin you one raced has now gained
                                     alot of weight!He will offer a race.

                                     Floating Mario
                                     By: Robert Warren--Candy Warren (cwarren@midwest.net)

                                     After you get 120 stars get the wing cap and shot up to the ledge where you can
                                     walk completely around the middle thingie and position yourself where your back is
                                     against the wall.Now change the view to the little Mario head and press the bottom
                                     yellow C button,look Mario can "FLOAT"!

                                     USE YOUR HAT AS A WEAPON 2

                                     Go to course 8 Shifting sand land,and go where the little pink bomb guy is and get
                                     your hat stolen from the bird.Hit the bird,but dont get the hat.go to the pom tree like
                                     under it and teleport 3 times by going back and forth.and go to where your hat was
                                     and you can use it as a weapon,but you take 2wice the damage.

                                     UNLIMITED 1UPS AT FINAL BOWSER
                                     By: Tony Macke (EMACKE1054@AOL)

                                     RIGHT BEFORE YOU GO UP THE STEPS TO JUMP IN THE WARP TO DEFEAT
                                     BOWSER, THERE IS A PLATFORM WITH 4 POSTS ON IT. BEHIND THE POST
                                     CLOSEST TO THE WARP ON THE LEFT IS A 1UP THAT IS THERE EVERY TIME
                                     BOWSER KILLS YOU -NOT THAT THAT EVER HAPPENS!

                                     Easy way to beat princess's slide

                                     An easy way to beat your record for the slide is to first run and long jump into the
                                     slide. When you go around the first turn, turn to the edge. jump off the slide!
                                     position Mario right above the part below, and butt stomp in the air. You will land
                                     near the end of the slide and you won't stop from the fall! (You get the second star
                                     by beating your record)

                                     The Tree of Life
                                     By: John & Dora Cunningham

                                     When you start the game and are outside, go to the left, near the waterfall. Go to
                                     the third tree from the waterfall and climb it. If you do a handstand on the top of the
                                     tree you will get a life. Next, go into the castle's first floor. Then go back outside and
                                     to the same tree you got the life from. Climb it and do a handstand. You'll get
                                     another life. You can do this a many times as you like. (U.S. Version)

                                     Coin Trick
                                     By: Diwakar Choubey (dchoubey@skyweb.net)

                                     In the levels with the poles in them, for example,level 1 and when you enter level 13,
                                     to mention a few. Run around them five times and five coins will appear. This is a
                                     big help in getting 100 coins.

                                     Ride on the Penguin
                                     By: Josh Diogo (diogo@voicenet.com)

                                     In Course 10, go to the big snowman's bridge and jump on the penguin's head. You
                                     can ride him across to the other side of the bridge.

                                     Mario Warpzones
                                     By: Ty Griggs

                                     I have an almost complete list of warps from level 1-15.Enjoy

                                     Course 1:
                                     Warp 1a: From where you start, as soon as you cross the brown bridge, jump over
                                     the fence to the right. The warp is in the center of the yellow flower bed.

                                     Warp 1b: When you cross the bridge that tilts, climb up the stairs, and keep going
                                     straight and to the left of the black bomb guys. The warp is in the center of the
                                     yellow flower bed near the red ! box.

                                     Warp 2a and 2b: As you are climbing up the mountain, you will notice that the
                                     black rolling balls come out of the holes in the side of the mountain. There is a warp
                                     in the center of both holes... one takes you to the other, and vice-versa.

                                     Course 2:
                                     Warp 1a: In the corner next to the only green ! block on the level. (near the big blue
                                     puffy stomping guys)

                                     Warp 1b: (Click here for pictures) In the corner of the platform with the flagpole that
                                     extends up into the sky.

                                     Course 3:
                                     ???

                                     Course 4:
                                     Warp 1a: When you start the level, go around to the right... The warp is on the edge
                                     of the broken bridge.

                                     Warp 1b: At the bottom of the level from the pool with the large penguin in it, go
                                     right. The warp is at the edge of the broken bridge under the mountain.

                                     Course 5:
                                     ???

                                     Course 6:
                                     ???

                                     Course 7:
                                     Warp 1a: From the start of the level, there is an island behind you across the fire. It
                                     has a red ! block on it... The warp is in the center of that island.

                                     Warp 1b: There is a platform near where you start with an eyeball on it. Underneath
                                     him is a hole in the grating. The warp is in the hole.

                                     Course 8:
                                     Warp 1a: There is a palm tree next to a pool of water near where the vulture is
                                     flying. The warp is at the bottom of the tree in the tree's shadow.

                                     Warp 1b: In the corner of the entire level where the cannon is, (on the section with
                                     the large cubes), the ground is divided into squares. The warp is in the center of the
                                     4th square down from the cannon. (Stand at the cannon, and face the pyramid, then
                                     turn left, then go down 4 squares and stand in the center)

                                     Warp 2a: Inside the pyramid, in the corner of the second floor, there are some
                                     goombas around a pole that goes up to the third floor. After you climb the pole, the
                                     warp is in the corner on your right. This takes you above the grating on the second
                                     floor where you can get an extra man. This is a one-way warp, there is no warp that
                                     will take you back.

                                     Course 9:
                                     ???

                                     Course 10:
                                     Warp 1a: In the shadow of the tree in the corner of the entire level.

                                     Warp 1b: In the shadow of the tree just before the island with the moving triangles
                                     on it.

                                     Course 11:
                                     Warp 1a: The water level must be all the way down in order to use this warp... On
                                     the ground there is a white structure made up of 3 steps. On the second step, there
                                     is a spinning black ball that will shock you if you touch it. On the third step there is
                                     a diamond that will raise the water level. The warp is on the ground (you will be
                                     standing in the water) in the corner of the smallest step and the largest step.

                                     Warp 1b: In the corner on the platform with the cannon. If you are standing on the
                                     ramp up to the cannon facing the cannon, the warp is in the farthest corner on the
                                     left.

                                     Course 12:
                                     Warp 1a: In the chasm with the mushroom platforms with the red coins on them,
                                     there are 2 very small platforms with no coin on them next to each other. The warp
                                     is on the small platform closest to the center of the chasm.

                                     Warp 1b: At the other end of the path with the cannon on this level, there is a
                                     square area with a sign on it. The warp is in the corner against the two mountain
                                     walls.

                                     Course 13:
                                     Warp 1a: When you are Big Mario, there is a flat ! switch on the ground that will
                                     make a temporary bridge appear that will lead out to a square island in the air. In
                                     the corner of the island with the gold coin is the warp.

                                     Warp 1b: Unfortunately, this is only a one-way warp... when you take warp 1a, you
                                     will appear next to the pipe near the flat ! switch mentioned in warp 1a. (So there is
                                     really no warp 1b)

                                     Course 14:
                                     ???

                                     Course 15:
                                     Warp 1a: Outside on the edge of the platform leading into the castle up in the sky.
                                     (Directly across from the fireplace)

                                     Warp 1b: (Click here for pictures) In the center on top of the rectangular building
                                     with all the red coins and the pink bomb guy.

                                     Another cool glitch

                                     This is a pretty neat glitch I found. If you open a door and then jump kick at it you
                                     will end up in the middle of the door!!(NOTE:This takes alot of practice to get the
                                     timing right)

                                     Kick Walk

                                     While sliding down a slope, jump up, kick in the air and pull back while kicking.
                                     Repeat to go up a slope.

                                     Beating Bowser tips
                                     By: S.S.

                                     I found the very perfect way to defeat the third bowser in Mario 64. When you meet
                                     the third bowser, try to make him run toward you by running around in front of him.
                                     When he begin to dash toward you, run toward the bomb. When you and the
                                     bowser are very near the bomb, do the flip-back jump. The bowser will have a hard
                                     time trying to balance himself. During that time, go behind him as quick as
                                     possible, and pick him up. You will be able to throw him at the bomb easily. But if
                                     you do not throw the bowser near the bomb enough, he still need some time to get
                                     up. During that time, go pick him up and throw him to the bomb again.

                                     A cool glitch
                                     By: Brian Cobb

                                     I found a cool glitch in Mario64. To get to it you have to have all 120 stars. When
                                     you have all 120 stars, find the cannon outside the castle. Get in and launch
                                     yourself toward the third level rooftop. Find Yoshi on the rooftop and you'll get 100
                                     lives from him. Find the wings in the exclamation box and go left. Run up the slope
                                     of the third rooftop and face away from the castle. Do a triple jump and fly right.
                                     You'll land on the second rooftop. Go to the side of the roof. Now run up the side of
                                     the tower. At some point, you will fall through the tower and into the castle. You will
                                     land in a room that is totally glitched.(Hint:A Backflip will get you out.)That's it hope
                                     you like it.

                                     Use Your Hat as a Weapon
                                     By: Super Mario 64 Headquarters

                                     Go to Snowman's Land (Course 10) and get to the snowman's head. Instead of
                                     crossing the bridge with the penguin's help, let the snowman's breath blow you off
                                     the bridge. Your hat will fall off. Don't go pick it up -- leave it there! Lead your hatless
                                     Mario past the gray star spot; the small, pop-up snowman; and toward two pine
                                     trees. The second tree of the two is in the corner and it's a teleport. Take the
                                     teleport. Now step back and teleport yet again -- in fact, do this at least three times.
                                     Once you've teleported a few times, go back to your hat and look at it carefully.
                                     Examine it from all sides. What you'll see is a bunch of hats stacked up on each
                                     other. Slowly approach the hats. Pick up the one hat and Mario will put it on his
                                     head, and the other hats will stay there on the ground! Now, pick up the other
                                     hat(s), and Mario will put the hat in his hand and carry it around with him! He can
                                     whack baddies with it, and he won't put it back on until you either teleport with him,
                                     get a star, or leave the level. One warning: When Mario has his hat in hand, he will
                                     take double damage.

                                     Blue switch palace
                                     By: Tom Piltoff

                                     Blue:get the key from Bowser and go to the basement. go to the two pillars and butt
                                     stomp them.go outside the castle to where the water was and jump in.there will be
                                     a hole which leads to the blue switch palace. P.S.when you get to the last
                                     platform,you must do a backflip to get on the ledge.

                                     Turn Butterflys into 1-Ups
                                     By: ?

                                     This works for course 2, 12, and 13.Sometimees as you walk along butterflys will
                                     come out the grass or trees. If you punch the butterflys they'l turn into black round
                                     bombs and chase you. Some of them will turn into 1-Ups.

                                     Yellow Rabbit
                                     By: John Maynus

                                     After you have gotten 15 stars go to the basement you'll find a yellow rabbit
                                     standing in the water. Start to chase him, he'll run away from you but don't give up if
                                     you catch him you'll get one star. The trick of catching the yellow rabbit is when he
                                     is running do a dive at him (I found this to be the best way to catch him) there is
                                     other way of catching him but diving is the best.

                                     Teleport area
                                     By: Ryan Caldwell

                                     There are two of these that I have discovered so far. 1. When you enter World 3, the
                                     first ice level, go to the right and to the broken bridge. Slowly walk to the end of it.
                                     You will be teleported to the very bottom of the level. It will work the other way
                                     around also. 2. On world 2 with the cement boss, preceed through the level until
                                     you get to the stairs with the two thwomps slamming up and down. Do not go up
                                     the stairs but past them, next to the grenn exclamation box. Walk mario t owards
                                     the ledge so he is looking out into the sky, if you're about an inch away from the
                                     wall you will teleport to the top of the level right next to the flagpole.

                                     Secret passage
                                     By: Josh McRae
                                     In course 4 on the slide there is a secret passage. On the first left turn follow the
                                     row of coins into the wall! You will go though the wall and into a secret passage!
                                     There are 3 mushrooms. You cannot use this to beat the penguin though.

                                     Tips on how to kill the bomb guys in the Lava course
                                     By: Josh McRae
                                     On the lava level when you have to knock the bomb guys off the platform I have
                                     developed the perfect strategy to kill them! Go to the edge of the platform and when
                                     the run at you JUMP in the air and KICK them off!

                                     Extra Lives
                                     By: Clayton Zaugg

                                     When you enter the slide level, the one with princeses stain glass pictures, go all
                                     the way to the bottom of the slide but before you cross the line, or before you leave
                                     the slide, jump up and over the platform. then start jump kicking right behind the
                                     block, or around the area. Make sure you are off the platform and on the ground. It
                                     work well for me, you can get total of 3 lives in the level.

                                     Yoshi!
                                     By: (SPIFFMAN) Kyle Mechler

                                     I found out that after you get all 120 stars, and talk to Yoshi, he will give you an
                                     extra attack!!! To use this attack, simply talk to the Yoshster, get the 100 lives, and
                                     then do a triple jump!!! He will start to do flips, as if he was going to fly, but instead,
                                     he will turn all sparkly (that means that he's INVINCIBE!!!).

                                     Controll the ending camera

                                     After beating Bowser, plug a controller into port 2. Use the analog control stick to
                                     manuever the camera during the ending sequence.

                                     Mystery of the clock revealed
                                     By: Justin Nation

                                     Before you enter Course 14, you will notice that the hands of the clock move. The
                                     minute hand is what affects the way things move. Any hour on the hour (minute
                                     hand on 12) the clock is stopped. Any hour at the half hour (minute hand on 6) the
                                     clock stop/starts alot and is screwy. Any hour qurter after (minute hand on 3) the
                                     clock is slow. And any hour quarter till (minute hand on 9) the clock is pretty fast.

                                     Power switches
                                     By: Russell Berridge

                                     To find the power switches to gain special powers follow thes steps:
                                     1. the metallic armor: it is in course six.
                                     2. phased mario: to find this find the place where you drain the moat. the place has
                                     two brick pillars butt slam both of them and the moat will drain.
                                     3. feather hat: when you have about twenty or more stars the main hall will have a
                                     light go through the ceiling. look into it and youll be transported into the world wher
                                     you can fly. getting to the switches is the hard part, have fun.

                                     Lose a life, get a life (Japanese version only)
                                     By: Greg Moudy

                                     When fighting Bowser for the first time. Run around and collect the coins that he
                                     leaves behind until you have 1,000 coins. Notice now there is a 'M' next to your
                                     number of lifes. Now every time you die you gain a life. But every 1up you get takes
                                     a life away.
lets take it somewhere else eh?