Star 2: FootRace with Koopa the Quick:
Next you have to race Koopa the Quick to the top of the mountain.
Take a shortcut by going into the cave halfway up the mountain to warp
up to
the top
Star 3: Shoot to the Island in the Sky:
Jump into the a hole halfway up the mountain to activate a hidden
cannon. Aim just above the tree on the island. Once you are on the island
hit the
yellow block to get the star.
Star 4: Find the 8 Red Coins:
Get all the red coins in the level to get a star. Here is how to get them:
One Red
Coin is located above the two moving platforms near the Big Chomp: From
where you begin Course 1, follow the dirt path
to the
stationary woodenbridge. From there, you will be able to see the coin to
your left. To get the coin, you can either ride one of the
two moving
platforms up to it or jump to the coin while standing next to it.
From where
you begin Course 1, follow the dirt path to the stationary wooden bridge.
Walk forward to the grassy field and collect the
Red Coin
that is on top of the triangle-shaped rock.
From where
you begin Course 1, follow the dirt path to the stationary wooden bridge.
Continue left to the Big Chomp, then collect the
Red Coin
above the wooden post that the Big Chomp is chained to.
From where
you begin Course 1, follow the dirt path to the stationary wooden bridge,
past the Big Chomp, then continue over the
unstable
wooden bridge. Go right to the concrete bridge near the large metal fence,
then drop down off the left-hand side. The Red
Coin is
underneath the bridge.
From where
you begin Course 1, follow the dirt path to the stationary wooden bridge
past the Big Chomp, then continue over the
unstable
wooden bridge. Go right through the opening in the large metal fence, then
continue forward and run straight up the grassy hill
to locate
a Red Coin. Note: You can also work your way up the mountain, then slide
down to this Red Coin from the other side.
From where
you begin Course 1, follow the dirt path to the stationary wooden bridge,
then continue forward over the small fence to
the small
rock structure with a Cannon hole on top of it. Jump into the hole, then
aim the Cannon above the small island in the sky and
shoot
Mario up to it. Once on the island, jump into the tree, then climb up to
the top and collect the Red Coin.
Two Red
Coins are located next to the four wooden posts in the grassy field. From
where you begin Course 1, follow the dirt path to
the stationary
wooden bridge.
Star 5: Mario Wings to the Sky:
Once you have activated the red blocks come here and get a Wing
Cap and launch you self into the sky with a cannon. Fly through the 5 rings
of
coins to get a star.
whomps fortress
Star 1: Chip off Whomp's Block
To get this star you have to defeat the vile Whomp King. When
he falls down, jump on him and pound on his back. 3 hits will defeat him.
Make
sure not to fall when fighting.
Star 6: Behind Big Chomp's Gate:
Pound the post behind the Big Chomp down to the ground and he'll
smash the cage holding the star. Star 1: Chip off Whomp's Block
To get this star you have to defeat the vile Whomp King. When
he falls down, jump on him and pound on his back. 3 hits will defeat him.
Make
sure not to fall when fighting.
Star 2: To the Top of the Fortress
A tower will sprout in place of the dethroned Whomp King. Carefully
climb the stone steps to the top. Some of the steps slide in and out, so
choose a good angle before making your jump.
Star 3: Shoot in the Wild Blue
Chat with the Bob-omb Buddy near the shallow pool to activate
the cannon. Aim carefully just above the double platforms protruding from
the left
side of the fortress. You should be lined up with the pole sticking
up from the platforms. If he misses the pole, Mario will slam to a halt
against the
back column. The pole leads down to the star.
Star 4: Red Coins on the Floating Isle
To get this star get all 8 red coins. Here's how:
One
is located above the moving block near the entrance. To get to this coin
from where you begin Course 2, follow the dirt path up
the side
of the Fortress until you reach several moving blocks with faces on them.
The Red Coin is above the second moving block.
Another
is located above the Blue Thwomp near the entrance. To get to this coin
from where you begin Course 2, jump onto the small
ledge
next to the stone wall, then Double Jump onto the top of the stone wall.
Follow the stone path up to the Blue Whomp, then jump
on top
of the whomp and collect the Red Coin.
Another
is located behind the sleeping Piranha Plant. To get to this coin from
where you begin Course 2, jump onto the small ledge
next to
the stone wall, then Double Jump onto the top of the stone wall.
Follow the stone path up to the small wooden sign, then turn
left and
follow the path to the sleeping Piranha Plant. Tiptoe to the left behind
the plant to collect the Red Coin.
Another
is located on the narrow ledge between the two sleeping Piranha Plants.
To get to this coin from where you located the Red
Coin behind
the sleeping Piranha Plant, simply continue left along the brick wall and
collect the Red Coin on the narrow ledge.
Another
is located on the gravel hill under the revolving platform. To get to this
coin from where you begin Course 2, jump onto the
small
ledge next to the stone wall, then Double Jump onto the top of the
stone wall. Go left through the shallow water to the gravel
hill,
then run and jump up the hill to reach the Red Coin. This may take a little
practice before you reach the Coin.
Another
is located next to the revolving platform. To get to this coin from where
you located the Red Coin on the narrow ledge,
continue
left to the revolving platform, then wait for it to reach the ledge
you are standing on. Once it does, allow the platform to
move you
in a circle and collect the Red Coin. Two are located on top of the floating
islands in the sky. To reach them, simply jump
into the
tree and awaken the friendly Owl. Allow the Owl to take you up to the floating
islands, then drop down and collect the two
Red Coins.
Star 4 will appear near the entrance of the course.
Star 5: Fall onto Caged Island
To get the caged you will need the help of Hoot the owl. He is
found on a tree at the begining of the course. Jump and grab his tail with
the "A"
button. Don't let go until you see Mario's shadow beside the
caged star.
Star 6: Blast Away the Wall
To get this star jump into the cannon and shoot at the corners
of the wall near the shallow pool. When you uncover the star you can climb
up to it or
shoot yourself at it with the cannon
Star 1: Plunder in the Sunken Ship
Swim down to the bottom of the lake to discover a Sunken Ship
guarded by an Eel.If you explore the course for approximately two minutes,
the
giant Eel will swim out of the window, allowing you to enter
the Sunken Ship. Once inside the ship, open the four chests in a clockwise
fashion,
starting with the chest closest to the rear of the ship. Once
all four chests have been opened, the water will drain out, allowing you
to reach the
yellow Exclamation Block at the other end of the ship. Jump into
the block to obtain the Star
jolly roger bay
Star 1: Plunder in the Sunken Ship
Swim down to the bottom of the lake to discover a Sunken Ship
guarded by an Eel.If you explore the course for approximately two minutes,
the
giant Eel will swim out of the window, allowing you to enter
the Sunken Ship. Once inside the ship, open the four chests in a clockwise
fashion,
starting with the chest closest to the rear of the ship. Once
all four chests have been opened, the water will drain out, allowing you
to reach the
yellow Exclamation Block at the other end of the ship. Jump into
the block to obtain the Star
Star 2: Can the Eel Come Out to Play?
Jump into the lake, then swim down into the deep section of water,
nearest to the ship, until you locate the Eel popping its head out of an
opening in
the seawall. Swim in front of the Eel to lure it out of its cave,
then carefully swim behind the Eel and touch the Star on its tail. This
can be tricky,
because the Eel moves in many different directions. If the Eel
re-enters the cave, simply lure it back out and try again.
Note: Be sure to replenish Mario's air meter while chasing the Eel.
Star 3: Treasure of the Ocean Cave
Swim to the deep section of water and locate a cave. Swim through
the cave to reach a secluded dry area with falling pillars. Follow the
path to the
end of the cave and open the chests in the correct order to obtain
a Star. First, open the chest at the rear of the room. Second, open the
chest to
the left of the first chest you opened. Third, open the chest
on the far right side of the room. Finally, open the remaining chest to
find the Star.
Star 4: Red Coins on the Ship Afloat
To get this star you have to get the 8 red coins. Heres how:
Four are
located underwater inside the clam shells. While swimming underwater, you
will see several clam shells scattered throughout
the bottom
of the course. If you swim in front of a shell, it will open for a few
seconds, revealing its contents. If you see a Red Coin
inside
a clam shell, simply swim into the coin while the shell is open to obtain
it. Note: There is a clam shell near the Pink Bob-omb
that is
easy to miss, because it's in shallow water. If you're missing a Red Coin,
check there.
One Red
Coin is located near the Pink Bob-omb. From where you begin Course 3, follow
the shoreline to the right until you reach
some water.
Once in the water, swim forward to the small piece of land with the Pink
Bob-omb on it. Jump up onto the land, then
jump onto
the pillar and climb up to the Red Coin. Note: In order to reach the coin,
you will either have to press Up on the Control
Stick
to perform a hand-stand, or simply jump up and touch the coin.
Three
Red Coins are located on the deck of the Ship. To get the them, simply
swim out to the floating board on the right side of the
course,
then jump up onto the piece of land with the purple Exclamation Switch
on it. Step on the switch to create some temporary
blocks,
which will fill the gaps on the docks next to the land, allowing you to
walk over to the deck of the Ship. Once on the deck,
collect
the Red Coin at the front of the Ship, then go to the rear of the ship
and Double Jump to the upper level. To reach the two Red
Coins,
wait for the Ship to rise, then walk into them, or simply jump up and touch
them. Star 4 will appear on the deck of the Ship.
Star 5: Blast to the Stone Pillar
After talking to the Pink Bob-omb, swim to the small rock island
near the entrance of the course that has a Cannon hole on it. Jump into
the
Cannon hole, then shoot Mario to the far-left stone pillar of
the group of three pillars sticking out of the water. If Mario grabs the
pillar, jump to the
ledge, then jump into the yellow Exclamation Block to obtain
the Star. If you miss, try again!
Star 6: Through the Jet Stream
After locating the Green Switch Block in the Cavern of the Metal
Cap, return to Course 3, then swim out to the green Exclamation Block located
on the right side of the lake. Jump into the block to obtain
the Metal Cap, then jump into the water toward the Ship. After sinking
to the bottom,
quickly jump into the jet stream and collect the Star.
cool cool mountain
Star 1: Slip Slidin' Away
Jump on top of the cabin near the entrance of the course, then
enter the chimney. Once inside, slide down to the bottom of the Snow Slide,
then
exit through the wooden door and collect the Star.
Note: If you are having difficulty safely reaching the bottom
of the slide, there's a shortcut that will make
things a little easier for you. The shortcut is located in the
first tunnel you pass through. While sliding
through the tunnel, look for a row of five Yellow Coins that
are lined up in the direction of the right wall.
Follow the path into the wall to locate a hidden passageway.
This shortcut will take you straight to the end
of the slide.
Star 2: Li'l Penguin Lost
Go to the top of the mountain and pick up the Baby Penguin, then
carry it to the bottom of the mountain. Bring the Baby to its mother and
she will
give you the Star.
Star 3: Big Penguin Race
Jump on top of the cabin near the entrance of the course, then
enter the chimney. Once inside, talk to the Big Penguin and agree to race
him down
the Snow Slide. If you win without cheating, the Penguin will
give you a Star. Practice is the key to winning this race. If you re-enter
the Star 1
objective, you can practice reaching the bottom of the slide.
To quickly reach the bottom, hold forward on the Control Stick and avoid
touching
any of the walls. Once you've mastered the slide, try racing
the Big Penguin
Star 4: Frosty Slide for 8 Red Coins
To get this star you will need to get the 8 red coins. Here's
how:
One Red
Coin is located above the snow covered tree near the entrance of the course.
From where you begin Course 4, walk
forward
to the snow covered tree, then jump into the tree and climb up to the Red
Coin.
Another
is located behind the ice column on the mountainside. From where you begin
Course 4, slide down the mountain until you
reach
the first ice bridge next to the icy-blue wall. Quickly jump off the right
side of the bridge and slide down the wall to the ledge
below.
The Red Coin is behind the ice column. To get to it, walk to the right
around the front of the column, then go behind the
column
to get the coin.
Another
is located near the big Snowman at the bottom of the mountain slide. From
where you begin Course 4, slide down the
mountain
until you see the coin next to the wall. If you reach the big Snowman before
locating the Red Coin, then you've gone too far.
Turn around
and walk back up the mountain; the coin is along the right-side wall.
Another
is located above the snow covered tree near the Mother Penguin. From where
the Mother Penguin appears, walk towards
the tram,
then head right to the snow covered tree. Jump into the tree and collect
the Red Coin above.
Another
is located on the other side of the wall to the right of the Mother Penguin.
From where the Mother Penguin appears, walk to
the right
of the small opening underneath the mountainside. The Red Coin is located
on the other side of the wall to the right of the
opening.
Another
is located on the small platform underneath the mountainside. From where
the Mother Penguin appears, walk right to the
small
opening underneath the mountainside. The Red Coin is located on the platform
between the two bridges.
Another
is located at the top of the tram. From where the Mother Penguin appears,
go to the tram and jump onto the wooden
platform.
The tram will take you up the mountain to the Red Coin.
Another
is located on the broken rope bridge near the jumping Snowmen. Just past
the two jumping Snowmen on the long wooden
bridge,
there is a broken rope bridge with a Red Coin on it. The Star for collecting
all eight Red Coins will appear on the other side of
this broken
rope bridge. To get to the Star, you will need to Long Jump over the gap.
This is very tricky and will require some
practice.
To get
to the Star from an alternate route, go to the bottom of the mountain and
stand on the edge of the dead-end rope bridge
underneath
the mountain. This will warp you back to the top of the mountain. Once
at the top, slide down the mountain until you see a
path to
the right. Quickly jump up to this path, then drop down onto the Star.
Star 5: Snowman's Lost His Head
Talk to the Snowman's body at the top of the mountain, then race
it down the mountainside to the Snowman's head. If you position Mario to
the left
of the head, the body will roll into Mario, then bounce onto
the head. The Snowman will reward your efforts by giving you a Star.
Star 6: Wall Kicks Will Work
Go to the bottom of the mountain and jump into the Cannon near
the tram. Shoot Mario to the tree that's on a secluded ledge underneath
the Pink
Bob-omb. Follow the narrow path around the mountainside, then
Wall Jump to reach the Star perched high above on an icy platform.
big boo's haunt
Star 1: Go on a Ghost Hunt
There are many Boo Buddies scattered throughout the Haunted House.
In order to obtain the Star, you need to defeat at least five of them.
If you
search the first floor, you will find two Boo Buddies inside
the room at the rear entrance of the house. One is in the room with the
Spinning Eye
enemy. One is in the room with the collapsing bridge, and one
is in the room with the black pit. After defeating five Boo Buddies, a
Big Boo will
appear inside the entrance of the house. Defeat the Big Boo to
receive the Star.
Star 2: Ride Big Boo's Merry-Go-Round
Enter the wooden shack to the left of the Haunted House, then
follow the one-way path to the Merry-Go-Round. Once inside the
Merry-Go-Round, defeat five BooBuddies to make a Big Boo appear,
then defeat the Big Boo to obtain the Star.
Star 3: Secret of the Haunted Books
Once inside the Haunted House, jump up the stairs to the second
floor. Enter the second door to the left, then follow the path until you
reach three
green books sticking out of a bookcase. Jump into the middle
book, right book, then left book to reveal a hidden passageway that will
lead you to
the Star.
Star 4: Seek the 8 Red Coins
To get this star you have to get the 8 red coins. Here's how:
You can collect the eight Red Coins in any order. First Floor:
One is located in the room with the piano. From the inside entrance
of the Haunted
House, enter the first door on the left, then walk next to the
piano to make it come to life. Once the piano begins to jump around, collect
the Red
Coin that was under it. Two are located in the room with the
picture of the Boo Buddy. From the inside entrance of the Haunted House,
enter the
second door on the left, then jump up onto the two
bookcases and collect the Red Coins. One is located in the room
with the black pit From the inside entrance of the Haunted House, enter
the first
door on the right, then walk over to the center ledge with the
Red Coin on it. FYI: If you fall down the pit, you will appear next to
the
Merry-Go-Round room. Second Floor: One is located in the room
with the red wire net. From the inside entrance of the Haunted House, jump
up
the stairs to the second floor, then enter the first door to
the left. Carefully walk across the wire net to reach the Red Coin on the
other side of the
room. Two are located in the room with the coffins. From the
inside entrance of the Haunted House, jump up the stairs to the second
floor, then
enter the first door to the right. Avoid the Spinning Eye enemy,
then enter the room with the six coffins. If you walk in front of a coffin,
it may
temporarily rise up. Walk in front of the center coffin on the
left side of the room to locate a Red Coin, then walk in front of the first
coffin on the
right side of the room to locate a Red Coin. One is located in
the room with the hidden floor panel. From the inside entrance of the Haunted
House,
jump up the stairs to the second floor, then enter the far right
door. Walk to the room to the left and collect the Red Coin. Star 4 will
appear on the
second floor where the moonlight shines through the window.
Star 5: Big Boo's Balcony
Once inside the Haunted House, jump up the stairs to the second
floor, then enter the second door to the right. Jump onto the wooden platform
in
the corner of the room, then Wall-Jump off the right wall onto
the ledge above and enter the door. Go through the double doors on the
right side of
the room, then defeat the Big Boo outside on the ledge. In order
to get to the Star, you need to Long Jump from the balcony to either of
the two
window peaks, then jump up to the top of the house and get the
Star. This can be very tricky and will require a lot of practice!
Star 6: Eye to Eye in the Secret Room
Collect the Vanish Cap on the second floor of the Haunted House,
then enter the room that led you to the Big Boo on the balcony. Before
the
Vanish Power wears off, run to the other side of the room and
jump through the picture of the Boo Buddy. Once inside the secret room,
defeat the
Spinning Eye enemy to obtain the Star.
hazy maze cave
Star 1: Swimming Beast in the Cavern
From the entrance of Course 6, go to the left and Long Jump over
the pit, then go through the door and work your way to the top of the hill
with
the rolling rocks. Enter the door, then jump on the elevator
to travel down to the underground lake. Follow the path into the water,
then swim onto
the back of the Swimming Beast. Stomp on the Beast's back to
lower its neck, then walk up onto its head. By facing in the direction
of the Star, the
Beast will move you to the island. When you are close enough,
jump onto the island and collect the Star.
Star 2: Elevate for 8 Red Coins
To get this star you have to get the 8 red coins. Here's how:
From the
entrance of Course 6, go to the right and jump over the pit, then enter
thedoor to locate the Work Elevator room. Slide
down the
pole to the bottom of theroom, then go to the bottom-right corner and climb
the steps to reach the Work Elevator. Jump on
the individual
arrows to move the elevator around the room.
There
are eight Red Coins scattered throughout the Work Elevator room. Some are
located within the wooden crates high above. The
other
Red Coins can be located by riding the work elevator and the moving platforms
around the top of the room. After you collect all
eight
Red Coins, the Star will appear on the ground in the center of the room.
Star 3: Metal-Head Mario Can Move
From the entrance of Course 6, go to the left and Long Jump over
the pit, then go through the door and work your way to the top of the hill
with
the rolling rocks. Enter the door, then jump on the elevator
to travel down to the underground lake. Jump into the green Exclamation
Block to
obtain the Metal Cap, then quickly follow the brown path through
the water until you reach a purple Exclamation Switch. Step on the switch
to
open the nearby gate, then enter the door. The Star is just on
the other side of two pits. Long Jump over both pits, then collect the
Star.
Star 4: Navigating the Toxic Maze
From the entrance of Course 6, go to the right and jump over
the pit, then enter the door to locate the Work Elevator room. Slide down
the pole to
the bottom of the room, then follow the second path to the left
and enter the door. Continue forward to the end of the path, then drop
down the
back hole to enter the Hazy Maze. Walk forward to the green Exclamation
Block, then follow the left-hand wall until you reach a small dip in the
ground. If you examine the top of the wall, you will see an opening
above the small dip. Reach it by executing a Backward Somersault into the
opening, then enter the door. Follow the path to the end of room,
then ride the elevator up to the Star.
Star 5: A-Maze-Ing Emergency Exit
From the entrance of the Hazy Maze, walk forward to the green
Exclamation Block, then follow the left wall until you reach a single mole
hole.
While standing on the mole hole, you will be able to see a small
opening in the wall. To reach it, perform a Backward Somersault into the
opening,
then enter the door.
Follow the path to the end of room, then ride the elevator up
all the way up. When you reach the top, you'll see the Star floating above
a platform.
To get to the platform, walk out to the wire net floor, then
Double Jump up and hold the A Button to grab onto the wire net above. While
holding
the A Button, carefully work your way out to the platform, then
drop down and collect the Star.
Star 6: Watch for Rolling Rocks
From the entrance of Course 6, go to the left and Long Jump over
the pit, then go through the door and work your way to the top of the hill
with
the rolling rocks. If you examine the area above the metal door
that leads to the underground lake, you will see two openings in the wall.
Use the
Wall Kick technique to reach the top right opening, then collect
the Star.
Tip: The easiest way to reach the top right opening is to stand
near the wall to the left of the door, then
run to the right and perform a Side Somersault back toward the
left wall. Just as you hit the wall, Wall Kick
to the right, then collect the Star.
lethal lava land
Star 1: Boil the Big Bully
From the entrance of Course 7, face the opposite direction from
which you start, then Long Jump to the small island with the red Exclamation
Block on it. Jump into the block to obtain the Wing Cap, then
fly to the square island with the Big Bully on it. Once on the island,
bump the Big
Bully into the lava, then collect the Star on the nearby island.
Star 2: Bully the Bullies
From the entrance of Course 7, face the opposite direction from
which you start, then Long Jump to the small island with the red Exclamation
Block on it. Jump into the block to obtain the Wing Cap, then
fly to the only island with three small Bullies on it. Once on the island,
bump all three
Bullies into the lava to make a larger Bully appear. Bump the
fourth Bully into the lava, then collect the Star.
Star 3: 8-Coin Puzzle with 15 Pieces
From the entrance of Course 7, face the opposite direction from
which you start the course, then Long Jump to the small island with the
red
Exclamation Block on it. Jump into the block to obtain the Wing
Cap, then fly to the slide puzzle that has a picture of Bowser on it. Once
on the
slide puzzle, carefully collect all eight Red Coins, then collect
the Star that appears next to the puzzle.
Star 4: Red-Hot Log Rolling
From the entrance of Course 7, face the opposite direction from
which you start the course, then Long Jump to the small island with the
red
Exclamation Block on it. Jump into the block to obtain the Wing
Cap, then fly to the other side of the fenced island and land on the Star.
Note: By following these directions, you will bypass the large
log that is located on the other side of the
fenced island.
Star 5: Hot-Foot-It into the Volcano
From the entrance of Course 7, face the opposite direction from
which you start the course, then Long Jump to the small island with the
red
Exclamation Block on it. Jump into the block to obtain the Wing
Cap, then fly to the island with the volcano on it. Once on the island,
jump into the
volcano, then follow the path to the right until you reach the
Star at the top of the volcano.
Star 6: Elevator Tour in the Volcano
Enter the volcano, then follow the path to the left and ride
the moving platforms until you reach a pole in the air. Jump onto the pole,
then work your
way up to the Star.
shifting sand land
Star 1: In the Talons of the Big Bird
From the entrance of Course 8, go forward to the two-level stone
structure, then jump onto it and collect the Wing Cap. Fly to the Big Bird
carrying the Star, then fly into the Star to steal it from the
bird. The Star will shoot to the other side of the Pyramid and settle between
two stone
pillars. Fly to the Star to collect it.
Star 2: Shining Atop the Pyramid
From the entrance of Course 8, go forward to the two-level stone
structure, then jump onto it and collect the Wing Cap. Fly into the small
opening
at the very top of the Pyramid to collect the Star.
Star 3: Inside the Ancient Pyramid
From the entrance of Course 8, go forward to the two-level stone
structure, then jump onto it to collect the Wing Cap. Fly to the Pyramid
and
enter the small opening near its base. Once inside the Pyramid,
work your way to the very top and collect the Star.
Star 4: Stand Tall on the Four Pillars
From the entrance of Course 8, go forward to the two-level stone
structure, then jump onto it and collect the Wing Cap. Land on each of
the four
brick pillars to reveal a secret entrance into the Pyramid. Enter
the pyramid from the top, then ride the elevator to the floor. Jump into
the small
opening in the brick wall, then follow the path to a room with
two Hand statues. Stand on the center platform to revive the two Hands,
then defeat
them to obtain the Star.
Star 5: Free Flying for 8 Red Coins
There are eight Red Coins scattered throughout the course. Four
are in the air and four are on the ground. Once all eight Red Coins have
been
obtained, the Star will appear on the two-level stone structure
near the entrance of the course.
Star 6: Pyramid Puzzle
From the entrance of Course 8, go forward to the two-level stone
structure, then jump onto it and collect the Wing Cap. Fly to the Pyramid,
then
enter the small opening near its base. Once inside the Pyramid,
work your way to the top where the sand is pouring off the side of the
ledge. Drop
to the ledges next to the falling sand and collect three of the
Special Coins, then follow the river of sand to collect the other two Special
Coins. After
you collect all Five Special Coins, the Star will appear at the
end of the sand river.
diredire docks
Star 1: Board Bowser's Sub
After dropping into the water hole, swim through the tunnel entrance
near the bottom, then follow the path until you reach a large water hole.
Once
in the larger water hole, swim to the surface and locate a purple
Exclamation Switch. Step on the switch, then climb the crates to reach
the deck of
the Sub. Walk to the other side of the Sub to locate the Star.
Star 2: Chests in the Current
After dropping into the water hole, swim to the bottom and open
the four chests in the correct order. First, open the chest that is closest
to the clam
shell. The second chest to open is the one closest to the tunnel
entrance. Of the remaining two chests, open the chest that is farther from
the
whirlpool, then open the chest that is next to the whirlpool.
After opening all four chest, the star will appear next to the tunnel entrance.
Star 3: Pole-Jumping for Red Coins
After dropping into the water hole, swim through the tunnel entrance
near the bottom, then follow the path until you reach a large water hole.
Once
in the larger water hole, swim to the surface and locate a purple
Exclamation Switch. Use the crates to the right of the switch to reach
a platform,
then jump from pole to pole to collect all eight Red Coins. After
you collect all eight Red Coins, the Star will appear on a platform near
the center
of the room.
Star 4: Through the Jet Stream
After dropping into the water hole, swim through the tunnel entrance
near the bottom, then follow the path until you reach a large water hole.
Once
in the larger water hole, swim to the jet stream, then swim down
through five consecutive jet stream rings to make the Star appear. Once
the Star
appears, swim to the surface and collect the Metal Cap, then
quickly return to the jet stream and collect the Star.
Star 5: The Manta Ray's Reward
After dropping into the water hole, locate the Manta Ray, then
swim behind it until you successfully swim through five consecutive rings
the Ray
leaves in its trail. After swimming through the rings, the Star
will appear directly above the whirlpool.
Star 6: Collect the Caps
After dropping into the water hole, swim through the tunnel entrance
near the bottom, then follow the path until you reach a large water hole.
Once
in the larger water hole, swim to the surface and locate the
Vanish Cap. Jump into the water, then quickly swim to the cage near the
large black
opening and collect the Star.
snomans land
Star 1: Snowman's Big Head
From where you begin Course 10, run forward to the snowhill and
Triple Jump onto the other side of the small wooden fence. Follow the path
up
to the large Penguin, then use the Penguin to block the wind
the Snowman creates. Once on the other side, jump up to the top of the
Snowman's
head and collect the Star.
Star 2: Chill with the Bully
From where you begin Course 10, go right to the frozen lake with
a large blue Bully above it. Push the Bully off the ice platform and into
the water
to obtain the Star.
Star 3: In the Deep Freeze
From where you begin Course 10, go to the ice building, then
jump up to the first level. Stand near the center, then Double Jump to
the ledge
above. Once on top of the building, drop down the small hole
and collect the Star.
Star 4: Whirl from the Freezing Pond
From where you begin Course 10, go northeast to the large freezing
pond, then walk onto the path and wait for the twirling enemy to come out
of
the water. Jump onto the enemy's head, then float over the brick
wall on the other side of the pond. Jump into the left Exclamation Block
to collect
the Star.
Star 5: Shell Shreddin' for Red Coins
From where you begin Course 10, go northeast to the large freezing
pond, then walk out to the path and wait for the twirling enemy to come
out of
the water. Jump onto the enemy's head, then float over the brick
wall on the other side of the pond. Jump into the right Exclamation Block
to collect
the Koopa Shell. Ride the shell around the course and collect
all eight Red Coins. There are four Red Coins on the upper ledge near the
shell, two
in the frozen pond, and two out in the open that can be collected
without the help of the shell. After you collect all eight Red Coins, the
Star will
appear near the entrance of the course.
Star 6: Into the Igloo
From where you begin Course 10, run forward to the snowhill and
Triple Jump onto the other side of the small wooden fence. Follow the path
up
to the large Penguin, then use the Penguin to block the wind
the Snowman creates. Once on the other side, look below the wooden bridge
to see a
small igloo. Drop down to the igloo, then Crawl into it. Once
inside the Igloo, work your way to the Vanish Cap, then run through the
ice walls and
collect the Star. The trick to obtaining the Vanish Cap is to
locate the blue Exclamation Block, then Double Jump over the low ice wall
to reach the
block .
wet dry world
Star 1: Shocking Arrow Lifts!
(Note: These directions will only work if you jump into the center
of the picture when entering this course.)
From where you begin the course, turn around and jump onto the
wooden pier, then run to the other side and step on the purple Exclamation
Switch. When the wooden boxes appear, jump from box to box until
you reach the top of the concrete structure. Touch the colorful diamond
to
raise the water level, then swim out to the floating wood platforms
near the tall tower with two giant arrows on it. Jump from the floating
wood
platforms to the two orange platforms, then use the moving arrow
lifts to reach the yellow Exclamation Block on the other side. Jump into
the block
to receive the Star.
Star 2: Top O' the Town
The water level doesn't come into play when attempting to reach
the second Star. From where you begin this course, swim forward to the
ramp,
then climb your way to the top of the level, where the top enemy
appears. Jump onto the wooden plank, then follow it out to the stationary
island.
Jump to the spinning island, then to the small square island
with the Exclamation Block on it. Hit the block to obtain the Star.
Star 3: Secrets in the Shallows & Sky
There are five secret spots scattered throughout the course.
One secret spot is located in the yellow Exclamation Block on top of the
small brick
tower that is near the center metal cage. One can be found by
walking on top of the center metal cage. One can be found by pushing the
metal box
into the opening it appears at. Two can be found by going to
the tall tower with the two yellow arrows on it and pushing the metal box
to the left,
then jumping from the metal box into the yellow Exclamation Block.
After finding all five secret spots, the Star will appear on top of the
wooden
structure with the purple Exclamation Switch.
Star 4: Express Elevator--Hurry Up!
Lower the water to its lowest point, then destroy the wooden
crate next to the bottom of the center metal cage. Without raising the
water, work
your way back up to the top of the metal cage, then step onto
the left side of the wooden ledge to activate the express elevator. Drop
down to the
entrance of the cage before the elevator reaches it, then enter
the cage and ride the elevator back up to the top. Once at the top, jump
onto the
platform to reach the Star.
Star 5: Go to Town for Red Coins
In order to locate the town, you need to shoot yourself from
the Cannon into the large metal cage at the corner of the course. To do
so, raise the
water to its highest level, then swim to the tall tower with
the two yellow arrows on it. Climb to the top of the tower and enter the
Cannon, then
shoot yourself into the cage at the corner of the course. Once
in the cage, swim down through the hole and follow the passage to the underwater
town. Touch the colorful diamond near the entrance of the town
to drain the water. There are eight Red Coins scattered throughout the
town. One
is located on top of the building that resembles a church, and
the rest are located inside the crates that appear on top of the buildings.
Use the Wall
Jump Technique to reach these seven crates. After locating all
eight Red Coins, the Star will appear in the building that resembles a
church.
Star 6: Quick Race Through Downtown!
Use the Cannon to shoot to the metal cage in the corner of the
course, then follow the passage to the underwater town. Once in the town,
drain its
water level to its lowest point. Locate the blue exclamation
block, then jump into it to obtain the Vanish Cap. Now, quickly run into
the metal cage,
then use the Wall Jump Technique to reach the Star at the very
top. If this seems too difficult, you can also locate a purple Exclamation
Switch in
the town that will create wooden crates inside the cage. These
crates will make it a little easier to reach the top, but you have to be
fast to use them.
tall tall mountain
Star 1: Scale the Mountain
From where you begin Course 12, follow the path around the edge
of the mountain until you reach a large log. Roll the log to the left,
then continue
up the path until you reach a large gap next to a waterfall.
Long Jump over the gap, then continue to follow the path to the top of
the mountain and
collect the Star.
Star 2: Mystery of the Monkey Cage
To reach the top of the mountain, follow the same path you took
to locate the first Star. Once at the very top, catch the Monkey, then
free him. The
monkey will then walk down to the cage and drop it to the bottom
of the waterfall. Drop down to the bottom of the waterfall and collect
the Star.
Star 3: Scary 'Shrooms, Red Coins
There are eight Red Coins scattered throughout the course. Four
of the Red Coins are located on top of the tall mushrooms near the beginning
of
the course. The other four are located where the little moles
pop up out of the ground. After you collect all eight Red Coins, the Star
will appear on
a large mushroom near the moles. There are many ways to get to
the Star, but the easiest seems to be by jumping from the ledge where you
obtained the highest Red Coin.
Star 4: Mysterious Mountainside
From where you begin Course 12, follow the path around the edge
of the mountain until you reach a large log. Roll the log to the left,
then continue
up the path until you reach a large gap next to a waterfall.
Long Jump over the gap, then continue up the path until you reach a group
of Yellow
Coins. Jump into the wall to the left of the coins to locate
a secret cave. Once in the cave, walk forward and slide down the giant
slide to the very
bottom, where the Star awaits you.
Star 5: Breathtaking View from Bridge
Climb the mountain to the purple Exclamation Switch. Jump on
the switch, then continue up the path until you reach a narrow ledge that
overlooks
the waterfall. Because you jumped on the block, a wooden crate
will temporarily appear in front of the waterfall. Quickly jump to this
crate, then
jump into the Star.
Star 6: Blast to the Lonely Mushroom
In order to reach the sixth Star, you must first activate the
Cannon. To do so, talk to the Pink Bob-omb that is located on a lower ledge
just before
the rolling log. After talking to the Bob-omb, drop back down
to where you began the course, then follow the path up the mountainside
until you
reach the moles. Just before the moles, the path narrows. Carefully
drop down to where the two paths meet to reach a hidden ledge. Follow the
ledge to the Cannon, then shoot yourself to the Star on the lonely
mushroom.
tiny huge island
Star 1: Pluck the Piranha Flower
Jump into the left painting to enter the course as Big Mario.
From where you begin Course 13, go left to the green pipe and jump into
it. When you
reappear as Tiny Mario, defeat the five Piranha Flowers to earn
the Star.
Star 2: The Tip of the Huge Island
Jump into the left painting to enter the course as Big Mario.
From where you begin Course 13, go left to the green pipe, then drop down
and step
on the purple Exclamation Switch. Walk out several steps onto
the wooden crates, then jump onto the mountainside ledge. Follow the path
up to
the green pipe, then jump into the pipe. When you reappear as
Tiny Mario, work your way to the top of the mountain, then jump into the
yellow
Exclamation Block to obtain the Star.
Star 3: Rematch with Koopa the Quick
Jump into the left painting to enter the course as Big Mario.
From where you begin Course 13, go left to the green pipe, then drop down
and jump
on the purple Exclamation Switch. Walk out several steps onto
the wooden crates, then jump up onto the mountainside ledge. Follow the
path up
to the green pipe, then jump into the pipe. When you reappear
as Tiny Mario, follow the lower path down the side of the mountain until
you reach
the Koopa. Talk to the Koopa, then agree to race him to the Star.
It's best to follow the Koopa to the finish line the first time, then race
him for real
when you are more familiar with the course. If you beat the Koopa
to the finish line, the Star is yours.
Star 4: Five Itty Bitty Secrets
Jump into the left painting to enter the course as Big Mario.
There are five places scattered throughout the course that Big Mario needs
to walk in
front of to make a number appear. One is located on the very
top of the mountain. Another is located by walking in front of the hole
where the
black balls appear. Another is located by walking near the small
entrance to the left of the beach. Another is located by walking over the
Cannon
hole to the right of the beach. The final one is located by walking
in front of the small opening near the wooden bridge. After finding all
five secret
spots, the Star will appear on the small island near the purple
Exclamation Switch. Use the wooden crates to reach it.
Star 5: Wiggler's Red Coins
Jump into the left painting to enter the course as Big Mario.
The easiest way to reach the cave that contains the Red Coins is to activate
the
Cannon. To do this, talk to the Pink Bob-omb on the far right
side of the course. The Pink Bob-omb will only appear if you are Big Mario.
After
activating the Cannon, return to Tiny Mario size, then jump into
the Cannon that appears next to
where you spoke to the Pink Bob-omb. Shoot up to the ledge with
the wooden bridge, then follow the bridge into the cave. Once inside the
cave,
jump from ledge to ledge and collect all eight Red Coins. After
you collect all eight Red Coins, the Star will appear on a ledge in the
corner of the
room.
Star 6: Make Wiggler Squirm
Jump into the left painting to enter the course as Big Mario.
As Big Mario, work your way to the very top of the mountain, then perform
a Stomp to
drain the water. Return to this spot as Tiny Mario, then enter
the small opening to enter Wiggler's room. Defeat the Wiggler to obtain
the Star.
tick tock clock
Star 1: Roll into the Cage
Enter the clock when the time is 12:00, 3:00, 6:00, or 9:00.
This will stop all of the mechanisms inside. From where you begin Course
14, follow
the path to the left and work your way up the clock until you
reach a Star inside a cage. Jump into the cage to obtain the Star.
Star 2: The Pit and the Pendulums
Enter the clock when the time is approximately 3:05. This will
slow down all of the mechanisms inside. From where you begin Course 14,
follow
the passage to the left until you reach the cage that the first
Star was located in. This time, climb on top of the cage, then follow the
path until you
reach the enemy that tosses you around. Continue forward and
jump onto the moving triangle-shaped platform, then follow the path through
the
moving pendulums to reach the Star.
Star 3: Get a Hand
Enter the clock when the time is approximately 3:05. This will
slow down all of the mechanisms inside. From where you begin Course 14,
follow
the path to the left until you reach the wire net just above
the Red Coins. Wait here until the clock hand comes around, then jump on
it and ride it
right. When you see the Star in the wall, carefully jump from
the clock hand to the Star.
Star 4: Stomp on the Thwomp
Enter the clock when the time is approximately 3:05. This will
slow down all of the mechanisms inside. From where you begin Course 14,
follow
the path to the left and work your way to the very top of the
clock tower. Once at the top, you will see a large blue Thwomp jumping
up and down.
Double Jump over the Thwomp, then collect the Star on the other
side. This is a very difficult Star to obtain!
Star 5: Timed Jumps on Moving Bars
Enter the clock when the time is approximately 3:05. This will
slow down all of the mechanisms inside. From where you begin Course 14,
follow
the passage to the left until you reach the cage that the first
Star was located in. This time, climb on top of the cage, then follow the
path until you
reach a small cage with a Heart on top of it. Work your way up
and to the right of this cage until you see three blocks moving in and
out of the wall.
Timing your jumps carefully, use these three blocks to reach
the Star inside the cage to the left.
Star 6: Stop Time For Red Coins
Enter the clock when the time is 12:00, 3:00, 6:00, or 9:00.
This will stop all of the mechanisms inside. From where you begin Course
14, follow
the path to the right, then jump from platform to platform until
you collect all eight Red Coins. After you collect all eight Red Coins,
the Star will
appear to the left of the platforms. Jump from one of the higher
platforms to reach the Star.
rainbow ride
Star 1: Cruiser Crossing the Rainbow
From where you begin Course 15, ride the Magic Carpet to the
four spinning islands. Jump to the far right island, then ride the Magic
Carpet until
you have the option to ride a new Magic Carpet to the right or
to the left. Ride the Magic Carpet to the left, then avoid all the obstacles
until you
reach the floating Air Ship. Once on the ship, collect the Star.
Star 2: The Big House in the Sky
From where you begin Course 15, ride the Magic Carpet to the
four spinning islands. Jump to the far right island, then ride the Magic
Carpet until
you have the option to ride a new Magic Carpet to the right or
to the left. Ride the Magic Carpet to the right, then avoid all of the
obstacles until
you reach the top of the Big House. Once at the top of the house,
collect the Star.
Star 3: Coins Amassed in a Maze
From where you begin Course 15, ride the Magic Carpet to the
four spinning islands. Jump to the far right island, then jump to the island
to the left.
Go forward to the large concrete structure, then use the Wall
Jump Technique to collect all eight Red Coins. After you collect all eight
Red Coins,
the Star will appear at the bottom center of the maze.
Star 4: Swingin' in the Breeze
From where you begin Course 15, ride the Magic Carpet to the
four spinning islands. Jump to the left island, then follow the path until
you reach a
wooden ramp with small rounded platforms sticking out of it.
Jump up the ramp, then use the swinging platform to the left to reach the
Star.
Star 5: Tricky Triangles!
From where you begin Course 15, ride the Magic Carpet to the
four spinning islands. Jump to the left island, then follow the path towards
the fourth
Star, but this time, continue forward to the floating structure
with the golden triangles on it. Once on this floating structure, jump
on the purple
Exclamation Switch to flatten out the triangles, then jump from
triangle to triangle until you reach the Star at the top.
Star 6: Somewhere over the Rainbow
In order to locate this Star, you must first talk to the Pink
Bob-omb that is walking on the top level of the concrete structure with
the Red Coins. To
reach the Bob-omb, go to this structure and Wall Jump up the
far-left side. The Cannon is located on the floating Air Ship. Use the
Magic Carpets
to
reach the Air Ship, then enter the Cannon and shoot yourself
into the center of the rainbow circle. The Star is inside a yellow Exclamation
Block on
the island that is on the other side of the rainbow.