bob omb battlefield
Star 1: Big Bob-omb on the Summit:
 Climb to the top of the mountain and toss the Big Bob-omb 3 times to win this first star. Watch out if you get thrown off you'll have to start all over
 again.

 Star 2: FootRace with Koopa the Quick:
 Next you have to race Koopa the Quick to the top of the mountain. Take a shortcut by going into the cave halfway up the mountain to warp up to
 the top

 Star 3: Shoot to the Island in the Sky:
 Jump into the a hole halfway up the mountain to activate a hidden cannon. Aim just above the tree on the island. Once you are on the island hit the
 yellow block to get the star.

 Star 4: Find the 8 Red Coins:

 Get all the red coins in the level to get a star. Here is how to get them:

           One Red Coin is located above the two moving platforms near the Big Chomp: From where you begin Course 1, follow the dirt path
           to the stationary woodenbridge. From there, you will be able to see the coin to your left. To get the coin, you can either ride one of the
           two moving platforms up to it or jump to the coin while standing next to it.
           From where you begin Course 1, follow the dirt path to the stationary wooden bridge. Walk forward to the grassy field and collect the
           Red Coin that is on top of the triangle-shaped rock.
           From where you begin Course 1, follow the dirt path to the stationary wooden bridge. Continue left to the Big Chomp, then collect the
           Red Coin above the wooden post that the Big Chomp is chained to.
           From where you begin Course 1, follow the dirt path to the stationary wooden bridge, past the Big Chomp, then continue over the
           unstable wooden bridge. Go right to the concrete bridge near the large metal fence, then drop down off the left-hand side. The Red
           Coin is underneath the bridge.
           From where you begin Course 1, follow the dirt path to the stationary wooden bridge past the Big Chomp, then continue over the
           unstable wooden bridge. Go right through the opening in the large metal fence, then continue forward and run straight up the grassy hill
           to locate a Red Coin. Note: You can also work your way up the mountain, then slide down to this Red Coin from the other side.
           From where you begin Course 1, follow the dirt path to the stationary wooden bridge, then continue forward over the small fence to
           the small rock structure with a Cannon hole on top of it. Jump into the hole, then aim the Cannon above the small island in the sky and
           shoot Mario up to it. Once on the island, jump into the tree, then climb up to the top and collect the Red Coin.
           Two Red Coins are located next to the four wooden posts in the grassy field. From where you begin Course 1, follow the dirt path to
           the stationary wooden bridge.

 Star 5: Mario Wings to the Sky:
 Once you have activated the red blocks come here and get a Wing Cap and launch you self into the sky with a cannon. Fly through the 5 rings of
 coins to get a star.
whomps fortress
Star 1: Chip off Whomp's Block
 To get this star you have to defeat the vile Whomp King. When he falls down, jump on him and pound on his back. 3 hits will defeat him. Make
 sure not to fall when fighting.
 

 Star 6: Behind Big Chomp's Gate:
  Pound the post behind the Big Chomp down to the ground and he'll smash the cage holding the star.  Star 1: Chip off Whomp's Block
 To get this star you have to defeat the vile Whomp King. When he falls down, jump on him and pound on his back. 3 hits will defeat him. Make
 sure not to fall when fighting.

 Star 2: To the Top of the Fortress
 A tower will sprout in place of the dethroned Whomp King. Carefully climb the stone steps to the top. Some of the steps slide in and out, so
 choose a good angle before making your jump.

 Star 3: Shoot in the Wild Blue
 Chat with the Bob-omb Buddy near the shallow pool to activate the cannon. Aim carefully just above the double platforms protruding from the left
 side of the fortress. You should be lined up with the pole sticking up from the platforms. If he misses the pole, Mario will slam to a halt against the
 back column. The pole leads down to the star.

 Star 4: Red Coins on the Floating Isle
 To get this star get all 8 red coins. Here's how:

            One is located above the moving block near the entrance. To get to this coin from where you begin Course 2, follow the dirt path up
           the side of the Fortress until you reach several moving blocks with faces on them. The Red Coin is above the second moving block.
           Another is located above the Blue Thwomp near the entrance. To get to this coin from where you begin Course 2, jump onto the small
           ledge next to the stone wall, then Double Jump onto the top of the stone wall. Follow the stone path up to the Blue Whomp, then jump
           on top of the whomp and collect the Red Coin.
           Another is located behind the sleeping Piranha Plant. To get to this coin from where  you begin Course 2, jump onto the small ledge
           next to the stone wall, then Double  Jump onto the top of the stone wall. Follow the stone path up to the small wooden sign, then turn
           left and follow the path to the sleeping Piranha Plant. Tiptoe to the left behind the plant to collect the Red Coin.
           Another is located on the narrow ledge between the two sleeping Piranha Plants. To get to this coin from where you located the Red
           Coin behind the sleeping Piranha Plant, simply continue left along the brick wall and collect the Red Coin on the narrow ledge.
           Another is located on the gravel hill under the revolving platform. To get to this coin   from where you begin Course 2, jump onto the
           small ledge next to the stone wall,  then Double Jump onto the top of the stone wall. Go left through the shallow water   to the gravel
           hill, then run and jump up the hill to reach the Red Coin. This may take a little practice before you reach the Coin.
           Another is located next to the revolving platform. To get to this coin from where you located the Red Coin on the narrow ledge,
           continue left to the revolving  platform, then wait for it to reach the ledge you are standing on. Once it does, allow the platform to
           move you in a circle and collect the Red Coin. Two are located on top of the floating islands in the sky. To reach them, simply jump
           into the tree and awaken the friendly Owl. Allow the Owl to take you up to the floating islands, then drop down and collect the two
           Red Coins. Star 4 will appear near the entrance of the course.

 Star 5: Fall onto Caged Island
 To get the caged you will need the help of Hoot the owl. He is found on a tree at the begining of the course. Jump and grab his tail with the "A"
 button. Don't let go until you see Mario's shadow beside the caged star.

 Star 6: Blast Away the Wall
 To get this star jump into the cannon and shoot at the corners of the wall near the shallow pool. When you uncover the star you can climb up to it or
 shoot yourself at it with the cannon
Star 1: Plunder in the Sunken Ship
 Swim down to the bottom of the lake to discover a Sunken Ship guarded by an Eel.If you explore the course for approximately two minutes, the
 giant Eel will swim out of the window, allowing you to enter the Sunken Ship. Once inside the ship, open the four chests in a clockwise fashion,
 starting with the chest closest to the rear of the ship. Once all four chests have been opened, the water will drain out, allowing you to reach the
 yellow Exclamation Block at the other end of the ship. Jump into the block to obtain the Star
jolly roger bay
Star 1: Plunder in the Sunken Ship
 Swim down to the bottom of the lake to discover a Sunken Ship guarded by an Eel.If you explore the course for approximately two minutes, the
 giant Eel will swim out of the window, allowing you to enter the Sunken Ship. Once inside the ship, open the four chests in a clockwise fashion,
 starting with the chest closest to the rear of the ship. Once all four chests have been opened, the water will drain out, allowing you to reach the
 yellow Exclamation Block at the other end of the ship. Jump into the block to obtain the Star

Star 2: Can the Eel Come Out to Play?
 Jump into the lake, then swim down into the deep section of water, nearest to the ship, until you locate the Eel popping its head out of an opening in
 the seawall. Swim in front of the Eel to lure it out of its cave, then carefully swim behind the Eel and touch the Star on its tail. This can be tricky,
 because the Eel moves in many different directions. If the Eel re-enters the cave, simply lure it back out and try again.

 Note: Be sure to replenish Mario's air meter while chasing the Eel.

 Star 3: Treasure of the Ocean Cave
 Swim to the deep section of water and locate a cave. Swim through the cave to reach a secluded dry area with falling pillars. Follow the path to the
 end of the cave and open the chests in the correct order to obtain a Star. First, open the chest at the rear of the room. Second, open the chest to
 the left of the first chest you opened. Third, open the chest on the far right side of the room. Finally, open the remaining chest to find the Star.

 Star 4: Red Coins on the Ship Afloat
 To get this star you have to get the 8 red coins. Heres how:
 

           Four are located underwater inside the clam shells. While swimming underwater, you will see several clam shells scattered throughout
           the bottom of the course. If you swim in front of a shell, it will open for a few seconds, revealing its contents. If you see a Red Coin
           inside a clam shell, simply swim into the coin while the shell is open to obtain it. Note: There is a clam shell near the Pink Bob-omb
           that is easy to miss, because it's in shallow water. If you're missing a Red Coin, check there.
           One Red Coin is located near the Pink Bob-omb. From where you begin Course 3, follow the shoreline to the right until you reach
           some water. Once in the water, swim forward to the small piece of land with the Pink Bob-omb on it. Jump up onto the land, then
           jump onto the pillar and climb up to the Red Coin. Note: In order to reach the coin, you will either have to press Up on the Control
           Stick to perform a hand-stand, or simply jump up and touch the coin.
           Three Red Coins are located on the deck of the Ship. To get the them, simply swim out to the floating board on the right side of the
           course, then jump up onto the piece of land with the purple Exclamation Switch on it. Step on the switch to create some temporary
           blocks, which will fill the gaps on the docks next to the land, allowing you to walk over to the deck of the Ship. Once on the deck,
           collect the Red Coin at the front of the Ship, then go to the rear of the ship and Double Jump to the upper level. To reach the two Red
           Coins, wait for the Ship to rise, then walk into them, or simply jump up and touch them. Star 4 will appear on the deck of the Ship.

 Star 5: Blast to the Stone Pillar
 After talking to the Pink Bob-omb, swim to the small rock island near the entrance of the course that has a Cannon hole on it. Jump into the
 Cannon hole, then shoot Mario to the far-left stone pillar of the group of three pillars sticking out of the water. If Mario grabs the pillar, jump to the
 ledge, then jump into the yellow Exclamation Block to obtain the Star. If you miss, try again!

 Star 6: Through the Jet Stream
 After locating the Green Switch Block in the Cavern of the Metal Cap, return to Course 3, then swim out to the green Exclamation Block located
 on the right side of the lake. Jump into the block to obtain the Metal Cap, then jump into the water toward the Ship. After sinking to the bottom,
 quickly jump into the jet stream and collect the Star.
cool cool mountain
Star 1: Slip Slidin' Away
 Jump on top of the cabin near the entrance of the course, then enter the chimney. Once inside, slide down to the bottom of the Snow Slide, then
 exit through the wooden door and collect the Star.

 Note: If you are having difficulty safely reaching the bottom of the slide, there's a shortcut that will make
 things a little easier for you. The shortcut is located in the first tunnel you pass through. While sliding
 through the tunnel, look for a row of five Yellow Coins that are lined up in the direction of the right wall.
 Follow the path into the wall to locate a hidden passageway. This shortcut will take you straight to the end
 of the slide.

 Star 2: Li'l Penguin Lost
 Go to the top of the mountain and pick up the Baby Penguin, then carry it to the bottom of the mountain. Bring the Baby to its mother and she will
 give you the Star.

 Star 3: Big Penguin Race
 Jump on top of the cabin near the entrance of the course, then enter the chimney. Once inside, talk to the Big Penguin and agree to race him down
 the Snow Slide. If you win without cheating, the Penguin will give you a Star. Practice is the key to winning this race. If you re-enter the Star 1
 objective, you can practice reaching the bottom of the slide. To quickly reach the bottom, hold forward on the Control Stick and avoid touching
 any of the walls. Once you've mastered the slide, try racing the Big Penguin

 Star 4: Frosty Slide for 8 Red Coins
 To get this star you will need to get the 8 red coins. Here's how:
 

           One Red Coin is located above the snow covered tree near the entrance of the course. From where you begin Course 4, walk
           forward to the snow covered tree, then jump into the tree and climb up to the Red Coin.
           Another is located behind the ice column on the mountainside. From where you begin Course 4, slide down the mountain until you
           reach the first ice bridge next to the icy-blue wall. Quickly jump off the right side of the bridge and slide down the wall to the ledge
           below. The Red Coin is behind the ice column. To get to it, walk to the right around the front of the column, then go behind the
           column to get the coin.
           Another is located near the big Snowman at the bottom of the mountain slide. From where you begin Course 4, slide down the
           mountain until you see the coin next to the wall. If you reach the big Snowman before locating the Red Coin, then you've gone too far.
           Turn around and walk back up the mountain; the coin is along the right-side wall.
           Another is located above the snow covered tree near the Mother Penguin. From where the Mother Penguin appears, walk towards
           the tram, then head right to the snow covered tree. Jump into the tree and collect the Red Coin above.
           Another is located on the other side of the wall to the right of the Mother Penguin. From where the Mother Penguin appears, walk to
           the right of the small opening underneath the mountainside. The Red Coin is located on the other side of the wall to the right of the
           opening.
           Another is located on the small platform underneath the mountainside. From where the Mother Penguin appears, walk right to the
           small opening underneath the mountainside. The Red Coin is located on the platform between the two bridges.
           Another is located at the top of the tram. From where the Mother Penguin appears, go to the tram and jump onto the wooden
           platform. The tram will take you up the mountain to the Red Coin.
           Another is located on the broken rope bridge near the jumping Snowmen. Just past the two jumping Snowmen on the long wooden
           bridge, there is a broken rope bridge with a Red Coin on it. The Star for collecting all eight Red Coins will appear on the other side of
           this broken rope bridge. To get to the Star, you will need to Long Jump over the gap. This is very tricky and will require some
           practice.
           To get to the Star from an alternate route, go to the bottom of the mountain and stand on the edge of the dead-end rope bridge
           underneath the mountain. This will warp you back to the top of the mountain. Once at the top, slide down the mountain until you see a
           path to the right. Quickly jump up to this path, then drop down onto the Star.

 Star 5: Snowman's Lost His Head
 Talk to the Snowman's body at the top of the mountain, then race it down the mountainside to the Snowman's head. If you position Mario to the left
 of the head, the body will roll into Mario, then bounce onto the head. The Snowman will reward your efforts by giving you a Star.

 Star 6: Wall Kicks Will Work
 Go to the bottom of the mountain and jump into the Cannon near the tram. Shoot Mario to the tree that's on a secluded ledge underneath the Pink
 Bob-omb. Follow the narrow path around the mountainside, then Wall Jump to reach the Star perched high above on an icy platform.
big boo's haunt
Star 1: Go on a Ghost Hunt
 There are many Boo Buddies scattered throughout the Haunted House. In order to obtain the Star, you need to defeat at least five of them. If you
 search the first floor, you will find two Boo Buddies inside the room at the rear entrance of the house. One is in the room with the Spinning Eye
 enemy. One is in the room with the collapsing bridge, and one is in the room with the black pit. After defeating five Boo Buddies, a Big Boo will
 appear inside the entrance of the house. Defeat the Big Boo to receive the Star.

 Star 2: Ride Big Boo's Merry-Go-Round
 Enter the wooden shack to the left of the Haunted House, then follow the one-way path to the Merry-Go-Round. Once inside the
 Merry-Go-Round, defeat five BooBuddies to make a Big Boo appear, then defeat the Big Boo to obtain the Star.

 Star 3: Secret of the Haunted Books
 Once inside the Haunted House, jump up the stairs to the second floor. Enter the second door to the left, then follow the path until you reach three
 green books sticking out of a bookcase. Jump into the middle book, right book, then left book to reveal a hidden passageway that will lead you to
 the Star.

 Star 4: Seek the 8 Red Coins
 To get this star you have to get the 8 red coins. Here's how:

 You can collect the eight Red Coins in any order. First Floor: One is located in the  room with the piano. From the inside entrance of the Haunted
 House, enter the first door on the left, then walk next to the piano to make it come to life. Once the piano begins to jump around, collect the Red
 Coin that was under it. Two are located in the room with the picture of the Boo Buddy. From the inside entrance of the Haunted House, enter the
 second door on the left, then jump up onto the two
 bookcases and collect the Red Coins. One is located in the room with the black pit From the inside entrance of the Haunted House, enter the first
 door on the right, then walk over to the center ledge with the Red Coin on it. FYI: If you fall down the pit, you will appear next to the
 Merry-Go-Round room. Second Floor: One is located in the room with the red wire net. From the inside entrance of the Haunted House, jump up
 the stairs to the second floor, then enter the first door to the left. Carefully walk across the wire net to reach the Red Coin on the other side of the
 room. Two are located in the room with the coffins. From the inside entrance of the Haunted House, jump up the stairs to the second floor, then
 enter the first door to the right. Avoid the Spinning Eye enemy, then enter the room with the six coffins. If you walk in front of a coffin, it may
 temporarily rise up. Walk in front of the center coffin on the left side of the room to locate a Red Coin, then walk in front of the first coffin on the
 right side of the room to locate a Red Coin. One is located in the room with the hidden floor panel. From the inside entrance of the Haunted House,
 jump up the stairs to the second floor, then enter the far right door. Walk to the room to the left and collect the Red Coin. Star 4 will appear on the
 second floor where the moonlight shines through the window.

 Star 5: Big Boo's Balcony
 Once inside the Haunted House, jump up the stairs to the second floor, then enter the second door to the right. Jump onto the wooden platform in
 the corner of the room, then Wall-Jump off the right wall onto the ledge above and enter the door. Go through the double doors on the right side of
 the room, then defeat the Big Boo outside on the ledge. In order to get to the Star, you need to Long Jump from the balcony to either of the two
 window peaks, then jump up to the top of the house and get the Star. This can be very tricky and will require a lot of practice!

 Star 6: Eye to Eye in the Secret Room
 Collect the Vanish Cap on the second floor of the Haunted House, then enter the room that led you to the Big Boo on the balcony. Before the
 Vanish Power wears off, run to the other side of the room and jump through the picture of the Boo Buddy. Once inside the secret room, defeat the
 Spinning Eye enemy to obtain the Star.
hazy maze cave
Star 1: Swimming Beast in the Cavern
 From the entrance of Course 6, go to the left and Long Jump over the pit, then go through the door and work your way to the top of the hill with
 the rolling rocks. Enter the door, then jump on the elevator to travel down to the underground lake. Follow the path into the water, then swim onto
 the back of the Swimming Beast. Stomp on the Beast's back to lower its neck, then walk up onto its head. By facing in the direction of the Star, the
 Beast will move you to the island. When you are close enough, jump onto the island and collect the Star.

 Star 2: Elevate for 8 Red Coins
 To get this star you have to get the 8 red coins. Here's how:
 

           From the entrance of Course 6, go to the right and jump over the pit, then enter thedoor to locate the Work Elevator room. Slide
           down the pole to the bottom of theroom, then go to the bottom-right corner and climb the steps to reach the Work Elevator. Jump on
           the individual arrows to move the elevator around the room.
           There are eight Red Coins scattered throughout the Work Elevator room. Some are located within the wooden crates high above. The
           other Red Coins can be located by riding the work elevator and the moving platforms around the top of the room. After you collect all
           eight Red Coins, the Star will appear on the ground in the center of the room.

 Star 3: Metal-Head Mario Can Move
 From the entrance of Course 6, go to the left and Long Jump over the pit, then go through the door and work your way to the top of the hill with
 the rolling rocks. Enter the door, then jump on the elevator to travel down to the underground lake. Jump into the green Exclamation Block to
 obtain the Metal Cap, then quickly follow the brown path through the water until you reach a purple Exclamation Switch. Step on the switch to
 open the nearby gate, then enter the door. The Star is just on the other side of two pits. Long Jump over both pits, then collect the Star.

 Star 4: Navigating the Toxic Maze
 From the entrance of Course 6, go to the right and jump over the pit, then enter the door to locate the Work Elevator room. Slide down the pole to
 the bottom of the room, then follow the second path to the left and enter the door. Continue forward to the end of the path, then drop down the
 back hole to enter the Hazy Maze. Walk forward to the green Exclamation Block, then follow the left-hand wall until you reach a small dip in the
 ground. If you examine the top of the wall, you will see an opening above the small dip. Reach it by executing a Backward Somersault into the
 opening, then enter the door. Follow the path to the end of room, then ride the elevator up to the Star.

 Star 5: A-Maze-Ing Emergency Exit
 From the entrance of the Hazy Maze, walk forward to the green Exclamation Block, then follow the left wall until you reach a single mole hole.
 While standing on the mole hole, you will be able to see a small opening in the wall. To reach it, perform a Backward Somersault into the opening,
 then enter the door.

 Follow the path to the end of room, then ride the elevator up all the way up. When you reach the top, you'll see the Star floating above a platform.
 To get to the platform, walk out to the wire net floor, then Double Jump up and hold the A Button to grab onto the wire net above. While holding
 the A Button, carefully work your way out to the platform, then drop down and collect the Star.

 Star 6: Watch for Rolling Rocks
 From the entrance of Course 6, go to the left and Long Jump over the pit, then go through the door and work your way to the top of the hill with
 the rolling rocks. If you examine the area above the metal door that leads to the underground lake, you will see two openings in the wall. Use the
 Wall Kick technique to reach the top right opening, then collect the Star.

 Tip: The easiest way to reach the top right opening is to stand near the wall to the left of the door, then
 run to the right and perform a Side Somersault back toward the left wall. Just as you hit the wall, Wall Kick
 to the right, then collect the Star.
lethal lava land
Star 1: Boil the Big Bully
 From the entrance of Course 7, face the opposite direction from which you start, then Long Jump to the small island with the red Exclamation
 Block on it. Jump into the block to obtain the Wing Cap, then fly to the square island with the Big Bully on it. Once on the island, bump the Big
 Bully into the lava, then collect the Star on the nearby island.

 Star 2: Bully the Bullies
 From the entrance of Course 7, face the opposite direction from which you start, then Long Jump to the small island with the red Exclamation
 Block on it. Jump into the block to obtain the Wing Cap, then fly to the only island with three small Bullies on it. Once on the island, bump all three
 Bullies into the lava to make a larger Bully appear. Bump the fourth Bully into the lava, then collect the Star.

 Star 3: 8-Coin Puzzle with 15 Pieces
 From the entrance of Course 7, face the opposite direction from which you start the course, then Long Jump to the small island with the red
 Exclamation Block on it. Jump into the block to obtain the Wing Cap, then fly to the slide puzzle that has a picture of Bowser on it. Once on the
 slide puzzle, carefully collect all eight Red Coins, then collect the Star that appears next to the puzzle.

 Star 4: Red-Hot Log Rolling
 From the entrance of Course 7, face the opposite direction from which you start the course, then Long Jump to the small island with the red
 Exclamation Block on it. Jump into the block to obtain the Wing Cap, then fly to the other side of the fenced island and land on the Star.

 Note: By following these directions, you will bypass the large log that is located on the other side of the
 fenced island.

 Star 5: Hot-Foot-It into the Volcano
 From the entrance of Course 7, face the opposite direction from which you start the course, then Long Jump to the small island with the red
 Exclamation Block on it. Jump into the block to obtain the Wing Cap, then fly to the island with the volcano on it. Once on the island, jump into the
 volcano, then follow the path to the right until you reach the Star at the top of the volcano.

 Star 6: Elevator Tour in the Volcano
 Enter the volcano, then follow the path to the left and ride the moving platforms until you reach a pole in the air. Jump onto the pole, then work your
 way up to the Star.
shifting sand land
Star 1: In the Talons of the Big Bird
 From the entrance of Course 8, go forward to the two-level stone structure, then jump onto it and collect the Wing Cap. Fly to the Big Bird
 carrying the Star, then fly into the Star to steal it from the bird. The Star will shoot to the other side of the Pyramid and settle between two stone
 pillars. Fly to the Star to collect it.

 Star 2: Shining Atop the Pyramid
 From the entrance of Course 8, go forward to the two-level stone structure, then jump onto it and collect the Wing Cap. Fly into the small opening
 at the very top of the Pyramid to collect the Star.

 Star 3: Inside the Ancient Pyramid
 From the entrance of Course 8, go forward to the two-level stone structure, then jump onto it to collect the Wing Cap. Fly to the Pyramid and
 enter the small opening near its base. Once inside the Pyramid, work your way to the very top and collect the Star.

 Star 4: Stand Tall on the Four Pillars
 From the entrance of Course 8, go forward to the two-level stone structure, then jump onto it and collect the Wing Cap. Land on each of the four
 brick pillars to reveal a secret entrance into the Pyramid. Enter the pyramid from the top, then ride the elevator to the floor. Jump into the small
 opening in the brick wall, then follow the path to a room with two Hand statues. Stand on the center platform to revive the two Hands, then defeat
 them to obtain the Star.

 Star 5: Free Flying for 8 Red Coins
 There are eight Red Coins scattered throughout the course. Four are in the air and four are on the ground. Once all eight Red Coins have been
 obtained, the Star will appear on the two-level stone structure near the entrance of the course.

 Star 6: Pyramid Puzzle
 From the entrance of Course 8, go forward to the two-level stone structure, then jump onto it and collect the Wing Cap. Fly to the Pyramid, then
 enter the small opening near its base. Once inside the Pyramid, work your way to the top where the sand is pouring off the side of the ledge. Drop
 to the ledges next to the falling sand and collect three of the Special Coins, then follow the river of sand to collect the other two Special Coins. After
 you collect all Five Special Coins, the Star will appear at the end of the sand river.
diredire docks
Star 1: Board Bowser's Sub
 After dropping into the water hole, swim through the tunnel entrance near the bottom, then follow the path until you reach a large water hole. Once
 in the larger water hole, swim to the surface and locate a purple Exclamation Switch. Step on the switch, then climb the crates to reach the deck of
 the Sub. Walk to the other side of the Sub to locate the Star.

 Star 2: Chests in the Current
 After dropping into the water hole, swim to the bottom and open the four chests in the correct order. First, open the chest that is closest to the clam
 shell. The second chest to open is the one closest to the tunnel entrance. Of the remaining two chests, open the chest that is farther from the
 whirlpool, then open the chest that is next to the whirlpool. After opening all four chest, the star will appear next to the tunnel entrance.

 Star 3: Pole-Jumping for Red Coins
 After dropping into the water hole, swim through the tunnel entrance near the bottom, then follow the path until you reach a large water hole. Once
 in the larger water hole, swim to the surface and locate a purple Exclamation Switch. Use the crates to the right of the switch to reach a platform,
 then jump from pole to pole to collect all eight Red Coins. After you collect all eight Red Coins, the Star will appear on a platform near the center
 of the room.

 Star 4: Through the Jet Stream
 After dropping into the water hole, swim through the tunnel entrance near the bottom, then follow the path until you reach a large water hole. Once
 in the larger water hole, swim to the jet stream, then swim down through five consecutive jet stream rings to make the Star appear. Once the Star
 appears, swim to the surface and collect the Metal Cap, then quickly return to the jet stream and collect the Star.

 Star 5: The Manta Ray's Reward
 After dropping into the water hole, locate the Manta Ray, then swim behind it until you successfully swim through five consecutive rings the Ray
 leaves in its trail. After swimming through the rings, the Star will appear directly above the whirlpool.

 Star 6: Collect the Caps
 After dropping into the water hole, swim through the tunnel entrance near the bottom, then follow the path until you reach a large water hole. Once
 in the larger water hole, swim to the surface and locate the Vanish Cap. Jump into the water, then quickly swim to the cage near the large black
 opening and collect the Star.
snomans land
Star 1: Snowman's Big Head
 From where you begin Course 10, run forward to the snowhill and Triple Jump onto the other side of the small wooden fence. Follow the path up
 to the large Penguin, then use the Penguin to block the wind the Snowman creates. Once on the other side, jump up to the top of the Snowman's
 head and collect the Star.

 Star 2: Chill with the Bully
 From where you begin Course 10, go right to the frozen lake with a large blue Bully above it. Push the Bully off the ice platform and into the water
 to obtain the Star.

 Star 3: In the Deep Freeze
 From where you begin Course 10, go to the ice building, then jump up to the first level. Stand near the center, then Double Jump to the ledge
 above. Once on top of the building, drop down the small hole and collect the Star.

 Star 4: Whirl from the Freezing Pond
 From where you begin Course 10, go northeast to the large freezing pond, then walk onto the path and wait for the twirling enemy to come out of
 the water. Jump onto the enemy's head, then float over the brick wall on the other side of the pond. Jump into the left Exclamation Block to collect
 the Star.

 Star 5: Shell Shreddin' for Red Coins
 From where you begin Course 10, go northeast to the large freezing pond, then walk out to the path and wait for the twirling enemy to come out of
 the water. Jump onto the enemy's head, then float over the brick wall on the other side of the pond. Jump into the right Exclamation Block to collect
 the Koopa Shell. Ride the shell around the course and collect all eight Red Coins. There are four Red Coins on the upper ledge near the shell, two
 in the frozen pond, and two out in the open that can be collected without the help of the shell. After you collect all eight Red Coins, the Star will
 appear near the entrance of the course.

 Star 6: Into the Igloo
 From where you begin Course 10, run forward to the snowhill and Triple Jump onto the other side of the small wooden fence. Follow the path up
 to the large Penguin, then use the Penguin to block the wind the Snowman creates. Once on the other side, look below the wooden bridge to see a
 small igloo. Drop down to the igloo, then Crawl into it. Once inside the Igloo, work your way to the Vanish Cap, then run through the ice walls and
 collect the Star. The trick to obtaining the Vanish Cap is to locate the blue Exclamation Block, then Double Jump over the low ice wall to reach the
 block .
wet dry world
Star 1: Shocking Arrow Lifts!
 (Note: These directions will only work if you jump into the center of the picture when entering this course.)
 From where you begin the course, turn around and jump onto the wooden pier, then run to the other side and step on the purple Exclamation
 Switch. When the wooden boxes appear, jump from box to box until you reach the top of the concrete structure. Touch the colorful diamond to
 raise the water level, then swim out to the floating wood platforms near the tall tower with two giant arrows on it. Jump from the floating wood
 platforms to the two orange platforms, then use the moving arrow lifts to reach the yellow Exclamation Block on the other side. Jump into the block
 to receive the Star.

 Star 2: Top O' the Town
 The water level doesn't come into play when attempting to reach the second Star. From where you begin this course, swim forward to the ramp,
 then climb your way to the top of the level, where the top enemy appears. Jump onto the wooden plank, then follow it out to the stationary island.
 Jump to the spinning island, then to the small square island with the Exclamation Block on it. Hit the block to obtain the Star.

 Star 3: Secrets in the Shallows & Sky
 There are five secret spots scattered throughout the course. One secret spot is located in the yellow Exclamation Block on top of the small brick
 tower that is near the center metal cage. One can be found by walking on top of the center metal cage. One can be found by pushing the metal box
 into the opening it appears at. Two can be found by going to the tall tower with the two yellow arrows on it and pushing the metal box to the left,
 then jumping from the metal box into the yellow Exclamation Block. After finding all five secret spots, the Star will appear on top of the wooden
 structure with the purple Exclamation Switch.

 Star 4: Express Elevator--Hurry Up!
 Lower the water to its lowest point, then destroy the wooden crate next to the bottom of the center metal cage. Without raising the water, work
 your way back up to the top of the metal cage, then step onto the left side of the wooden ledge to activate the express elevator. Drop down to the
 entrance of the cage before the elevator reaches it, then enter the cage and ride the elevator back up to the top. Once at the top, jump onto the
 platform to reach the Star.

 Star 5: Go to Town for Red Coins
 In order to locate the town, you need to shoot yourself from the Cannon into the large metal cage at the corner of the course. To do so, raise the
 water to its highest level, then swim to the tall tower with the two yellow arrows on it. Climb to the top of the tower and enter the Cannon, then
 shoot yourself into the cage at the corner of the course. Once in the cage, swim down through the hole and follow the passage to the underwater
 town. Touch the colorful diamond near the entrance of the town to drain the water. There are eight Red Coins scattered throughout the town. One
 is located on top of the building that resembles a church, and the rest are located inside the crates that appear on top of the buildings. Use the Wall
 Jump Technique to reach these seven crates. After locating all eight Red Coins, the Star will appear in the building that resembles a church.

 Star 6: Quick Race Through Downtown!
 Use the Cannon to shoot to the metal cage in the corner of the course, then follow the passage to the underwater town. Once in the town, drain its
 water level to its lowest point. Locate the blue exclamation block, then jump into it to obtain the Vanish Cap. Now, quickly run into the metal cage,
 then use the Wall Jump Technique to reach the Star at the very top. If this seems too difficult, you can also locate a purple Exclamation Switch in
 the town that will create wooden crates inside the cage. These crates will make it a little easier to reach the top, but you have to be fast to use them.
tall tall mountain
Star 1: Scale the Mountain
 From where you begin Course 12, follow the path around the edge of the mountain until you reach a large log. Roll the log to the left, then continue
 up the path until you reach a large gap next to a waterfall. Long Jump over the gap, then continue to follow the path to the top of the mountain and
 collect the Star.

 Star 2: Mystery of the Monkey Cage
 To reach the top of the mountain, follow the same path you took to locate the first Star. Once at the very top, catch the Monkey, then free him. The
 monkey will then walk down to the cage and drop it to the bottom of the waterfall. Drop down to the bottom of the waterfall and collect the Star.

 Star 3: Scary 'Shrooms, Red Coins
 There are eight Red Coins scattered throughout the course. Four of the Red Coins are located on top of the tall mushrooms near the beginning of
 the course. The other four are located where the little moles pop up out of the ground. After you collect all eight Red Coins, the Star will appear on
 a large mushroom near the moles. There are many ways to get to the Star, but the easiest seems to be by jumping from the ledge where you
 obtained the highest Red Coin.

 Star 4: Mysterious Mountainside
 From where you begin Course 12, follow the path around the edge of the mountain until you reach a large log. Roll the log to the left, then continue
 up the path until you reach a large gap next to a waterfall. Long Jump over the gap, then continue up the path until you reach a group of Yellow
 Coins. Jump into the wall to the left of the coins to locate a secret cave. Once in the cave, walk forward and slide down the giant slide to the very
 bottom, where the Star awaits you.

 Star 5: Breathtaking View from Bridge
 Climb the mountain to the purple Exclamation Switch. Jump on the switch, then continue up the path until you reach a narrow ledge that overlooks
 the waterfall. Because you jumped on the block, a wooden crate will temporarily appear in front of the waterfall. Quickly jump to this crate, then
 jump into the Star.

 Star 6: Blast to the Lonely Mushroom
 In order to reach the sixth Star, you must first activate the Cannon. To do so, talk to the Pink Bob-omb that is located on a lower ledge just before
 the rolling log. After talking to the Bob-omb, drop back down to where you began the course, then follow the path up the mountainside until you
 reach the moles. Just before the moles, the path narrows. Carefully drop down to where the two paths meet to reach a hidden ledge. Follow the
 ledge to the Cannon, then shoot yourself to the Star on the lonely mushroom.
tiny huge island
Star 1: Pluck the Piranha Flower
 Jump into the left painting to enter the course as Big Mario. From where you begin Course 13, go left to the green pipe and jump into it. When you
 reappear as Tiny Mario, defeat the five Piranha Flowers to earn the Star.

 Star 2: The Tip of the Huge Island
 Jump into the left painting to enter the course as Big Mario. From where you begin Course 13, go left to the green pipe, then drop down and step
 on the purple Exclamation Switch. Walk out several steps onto the wooden crates, then jump onto the mountainside ledge. Follow the path up to
 the green pipe, then jump into the pipe. When you reappear as Tiny Mario, work your way to the top of the mountain, then jump into the yellow
 Exclamation Block to obtain the Star.

 Star 3: Rematch with Koopa the Quick
 Jump into the left painting to enter the course as Big Mario. From where you begin Course 13, go left to the green pipe, then drop down and jump
 on the purple Exclamation Switch. Walk out several steps onto the wooden crates, then jump up onto the mountainside ledge. Follow the path up
 to the green pipe, then jump into the pipe. When you reappear as Tiny Mario, follow the lower path down the side of the mountain until you reach
 the Koopa. Talk to the Koopa, then agree to race him to the Star. It's best to follow the Koopa to the finish line the first time, then race him for real
 when you are more familiar with the course. If you beat the Koopa to the finish line, the Star is yours.

 Star 4: Five Itty Bitty Secrets
 Jump into the left painting to enter the course as Big Mario. There are five places scattered throughout the course that Big Mario needs to walk in
 front of to make a number appear. One is located on the very top of the mountain. Another is located by walking in front of the hole where the
 black balls appear. Another is located by walking near the small entrance to the left of the beach. Another is located by walking over the Cannon
 hole to the right of the beach. The final one is located by walking in front of the small opening near the wooden bridge. After finding all five secret
 spots, the Star will appear on the small island near the purple Exclamation Switch. Use the wooden crates to reach it.

 Star 5: Wiggler's Red Coins
 Jump into the left painting to enter the course as Big Mario. The easiest way to reach the cave that contains the Red Coins is to activate the
 Cannon. To do this, talk to the Pink Bob-omb on the far right side of the course. The Pink Bob-omb will only appear if you are Big Mario. After
 activating the Cannon, return to Tiny Mario size, then jump into the Cannon that appears next to
 where you spoke to the Pink Bob-omb. Shoot up to the ledge with the wooden bridge, then follow the bridge into the cave. Once inside the cave,
 jump from ledge to ledge and collect all eight Red Coins. After you collect all eight Red Coins, the Star will appear on a ledge in the corner of the
 room.

 Star 6: Make Wiggler Squirm
 Jump into the left painting to enter the course as Big Mario. As Big Mario, work your way to the very top of the mountain, then perform a Stomp to
 drain the water. Return to this spot as Tiny Mario, then enter the small opening to enter Wiggler's room. Defeat the Wiggler to obtain the Star.
tick tock clock
  Star 1: Roll into the Cage
 Enter the clock when the time is 12:00, 3:00, 6:00, or 9:00. This will stop all of the mechanisms inside. From where you begin Course 14, follow
 the path to the left and work your way up the clock until you reach a Star inside a cage. Jump into the cage to obtain the Star.

 Star 2: The Pit and the Pendulums
 Enter the clock when the time is approximately 3:05. This will slow down all of the mechanisms inside. From where you begin Course 14, follow
 the passage to the left until you reach the cage that the first Star was located in. This time, climb on top of the cage, then follow the path until you
 reach the enemy that tosses you around. Continue forward and jump onto the moving triangle-shaped platform, then follow the path through the
 moving pendulums to reach the Star.

 Star 3: Get a Hand
 Enter the clock when the time is approximately 3:05. This will slow down all of the mechanisms inside. From where you begin Course 14, follow
 the path to the left until you reach the wire net just above the Red Coins. Wait here until the clock hand comes around, then jump on it and ride it
 right. When you see the Star in the wall, carefully jump from the clock hand to the Star.

 Star 4: Stomp on the Thwomp
 Enter the clock when the time is approximately 3:05. This will slow down all of the mechanisms inside. From where you begin Course 14, follow
 the path to the left and work your way to the very top of the clock tower. Once at the top, you will see a large blue Thwomp jumping up and down.
 Double Jump over the Thwomp, then collect the Star on the other side. This is a very difficult Star to obtain!

 Star 5: Timed Jumps on Moving Bars
 Enter the clock when the time is approximately 3:05. This will slow down all of the mechanisms inside. From where you begin Course 14, follow
 the passage to the left until you reach the cage that the first Star was located in. This time, climb on top of the cage, then follow the path until you
 reach a small cage with a Heart on top of it. Work your way up and to the right of this cage until you see three blocks moving in and out of the wall.
 Timing your jumps carefully, use these three blocks to reach the Star inside the cage to the left.

 Star 6: Stop Time For Red Coins
 Enter the clock when the time is 12:00, 3:00, 6:00, or 9:00. This will stop all of the mechanisms inside. From where you begin Course 14, follow
 the path to the right, then jump from platform to platform until you collect all eight Red Coins. After you collect all eight Red Coins, the Star will
 appear to the left of the platforms. Jump from one of the higher platforms to reach the Star.
rainbow ride
Star 1: Cruiser Crossing the Rainbow
 From where you begin Course 15, ride the Magic Carpet to the four spinning islands. Jump to the far right island, then ride the Magic Carpet until
 you have the option to ride a new Magic Carpet to the right or to the left. Ride the Magic Carpet to the left, then avoid all the obstacles until you
 reach the floating Air Ship. Once on the ship, collect the Star.

 Star 2: The Big House in the Sky
 From where you begin Course 15, ride the Magic Carpet to the four spinning islands. Jump to the far right island, then ride the Magic Carpet until
 you have the option to ride a new Magic Carpet to the right or to the left. Ride the Magic Carpet to the right, then avoid all of the obstacles until
 you reach the top of the Big House. Once at the top of the house, collect the Star.

 Star 3: Coins Amassed in a Maze
 From where you begin Course 15, ride the Magic Carpet to the four spinning islands. Jump to the far right island, then jump to the island to the left.
 Go forward to the large concrete structure, then use the Wall Jump Technique to collect all eight Red Coins. After you collect all eight Red Coins,
 the Star will appear at the bottom center of the maze.

 Star 4: Swingin' in the Breeze
 From where you begin Course 15, ride the Magic Carpet to the four spinning islands. Jump to the left island, then follow the path until you reach a
 wooden ramp with small rounded platforms sticking out of it. Jump up the ramp, then use the swinging platform to the left to reach the Star.

 Star 5: Tricky Triangles!
 From where you begin Course 15, ride the Magic Carpet to the four spinning islands. Jump to the left island, then follow the path towards the fourth
 Star, but this time, continue forward to the floating structure with the golden triangles on it. Once on this floating structure, jump on the purple
 Exclamation Switch to flatten out the triangles, then jump from triangle to triangle until you reach the Star at the top.

 Star 6: Somewhere over the Rainbow
 In order to locate this Star, you must first talk to the Pink Bob-omb that is walking on the top level of the concrete structure with the Red Coins. To
 reach the Bob-omb, go to this structure and Wall Jump up the far-left side. The Cannon is located on the floating Air Ship. Use the Magic Carpets
 to
  reach the Air Ship, then enter the Cannon and shoot yourself into the center of the rainbow circle. The Star is inside a yellow Exclamation Block on
 the island that is on the other side of the rainbow.

time for a walkie